Winners vs Whiners | Deathmatch • Instant Respawn • Arenas
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 3
- Rank
- #9,679 top 43%
- Rank · 7d ago
- #8,653 ▼1026 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 6 player hours, last seven days
- Map
- 3000 Procedural Map · seed 276498425
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:14 UTC11d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 104 on average | 165/999 | ▲+58+54.9% | |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 85 on average | 124/999 | ▼−8−6.2% | |
| 3 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 25/150 | ▲+7+41.5% | |
| 4 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 21/100 | ▼−4−16.6% | |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average | 29/100 | ▲+19+187.6% | |
| 6 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average | 18/100 | ▼−1−5.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
The name of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. combat training is the mode, loot is given out for aim and PvP practice. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.
Which map is played on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
The map on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is procedural, size 3,000, with seed 276498425, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
Where does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas sit in the rankings?
For the last seven days, Winners vs Whiners | Deathmatch • Instant Respawn • Arenas holds rank #9,679 on player hours, in the top 43% of all ranked servers.
What is the population on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
On Winners vs Whiners | Deathmatch • Instant Respawn • Arenas, 0 players are in now, out of 100 slots. The mean over the last seven days is 0 players, reaching 3 at its highest. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 3 players.
Wipe Frequency
What can you expect on wipe day for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
Recent wipes at this server drew an average peak of 2 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas schedule its wipes?
The record holds too few of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 15 hours.
Server Info
Where can Winners vs Whiners | Deathmatch • Instant Respawn • Arenas be found?
For Winners vs Whiners | Deathmatch • Instant Respawn • Arenas, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 216.128.158.76:28015.
Is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas performing well?
Server fps over the last 48 hours: 156 on average, 28 at the lowest. The entity count reached 50,233, covering buildings, deployables and all else in the world. Up to 4,164 MB of memory was used. Low fps and growing entities are the source of felt lag.
What Rust version is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas running?
The build is Rust network protocol 2634 and build 166494 on Linux, running on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
The server is live: Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is online. The reported uptime puts its last restart at about 10 days 19 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^c (Creative): Creative building with no gathering; build as you please; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^i (Battlefield): Kits and high rates for quick PvP; ^k (Build server): Design and test bases here; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Winners vs Whiners | Deathmatch • Instant Respawn • Arenas publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
The following Rust Analytics lists feature Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: Modded Rust servers, Rust aim training servers, Best Rust battlefield servers, Rust build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
Type client.connect 216.128.158.76:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/w5XKYYdd8Z.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^c,^d,^i,^k,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Gameplay
^c
^d
^i
^k
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
