YD2011
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,009 top 71%
- Rank · 7d ago
- #16,953 ▲944 places up
- Last wipe
- 66d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 68/300 | ▼−43−39.0% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 62/225 | ▼−19−23.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+3+3.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 25/1000 | ▼−20−44.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 4/1000 | ▼−16−79.7% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 17/700 | ▼−50−74.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on YD2011?
No gather rate appears in the name of YD2011. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on YD2011?
The game generates the procedural map on YD2011.
Player Count
What is the rank of YD2011?
In the top 71% of all ranked servers, YD2011 is #16,009 on player hours over the last seven days.
How full is YD2011?
At present, YD2011 is offline; the last sighting was 9 days 20 hours ago.
Wipe Schedule
When does YD2011 schedule its wipes?
The record holds too few of YD2011's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 66 days 10 hours old.
Server Details
What is the location of YD2011?
There is no region published for YD2011. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 216.131.117.168:28015 is its address.
YD2011 is on which Rust version?
The version in use at YD2011: Rust network protocol 2632 and build 160556, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is YD2011 up, and how consistent is its uptime?
No response from YD2011. It was last seen 9 days 20 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on YD2011?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): Your game must run protocol 2632 to connect; cs160556 (Build): It runs build 160556; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which YD2011 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does YD2011 show up in Rust Analytics lists and filters?
On Rust Analytics, YD2011 matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
How can I connect to YD2011?
Type client.connect 216.131.117.168:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z
Game
gmrust
mp2
ts8
v2632
cs160556
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.