Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x
Key statistics
the figures behind the quote- Players now
- 2/ 100 2% full
- Change · 24h
- ▼−1 −33.3% from 3
- 7-day average
- 2 peak 4
- Rank
- #2,325 top 10%
- Rank · 7d ago
- #2,334 ▲9 places up
- Last wipe
- 13d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- 3x read from the name
- Score
- 346 player hours, last seven days
- Map
- 4500 Procedural Map · seed 519317
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 4.7 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:06 UTC FW13d ago | 4 | – | running | 1 |
| Sun 27 Sep, 04:56 UTC17d ago | 3 | held half | 4.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 332 on average | 142/200 | ▼−43−23.2% | |
| 2 | Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 150 on average | 54/125 | ▼−11−17.5% | |
| 3 | HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 123 on average | 70/100 | ▼−78−52.6% | |
| 4 | HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 122 on average | 369/420 | ▲+340+1172.4% | |
| 5 | AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 106 on average | 19/100 | ▼−20−50.9% | |
| 6 | [US] Upsurge Main | 3x Vanilla | 10/13NA · groups of 12+ · 3x · weekly · 96 on average | 108/140 | ▼−139−56.3% |
Quick answers
from the figures on this pageMap and Rules
How is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x configured in terms of rules and settings?
Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x carries its gather rate in its name: 3x. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is played on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x uses a procedural map of size 4,500 with seed 519317, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
Where does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x sit in the rankings?
For the last seven days, Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x holds rank #2,325 on player hours, in the top 10% of all ranked servers.
How full is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
On Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, 2 players are in now, out of 100 slots. The mean over the last seven days is 2 players, reaching 4 at its highest. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 4 players.
Wipe Schedule
How does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x handle wipe day?
An average of 4 players marked the busiest point of its recent wipes. 46 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
How often does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x wipe?
There are too few wipes on record for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 13 days 5 hours ago the current world was created.
Server Details
What is the server location for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
For Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 216.173.119.204:28080.
How is the performance on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
The last 48 hours average 82 server fps, the low being 60. The entity count reached 125,382, covering buildings, deployables and all else in the world. Up to 4,816 MB of memory was used. A climbing entity count plus low fps is the lag players report.
Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x runs which version of Rust?
Rust network protocol 2634 and build 166494 on Windows is what Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is up. It is taking players now. 14 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 95% uptime, 160 of 168 hours. First sighting by Rust Analytics: 27 September 2026.
Tags & Filters
How should you interpret the tags on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
Published by Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x: 3x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.
How to Join
How can I connect to Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
The console route: start Rust, press F1, enter client.connect 216.173.119.204:28080. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://piratescoverust.com.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.