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RUST ANALYTICS
LIVE84,970PLY11,695SRV
QUOTE 216.225.152.67:9170 Offline checked 23d ago

Bigboys 67

monthly wipes vanillamoddedoxide
Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,491
top 69%
Rank · 7d ago
#15,154
337 places down
Last wipe
38d ago
monthly schedule
Next wipe
22d 1h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 1h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average36/1000−70−66.1%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average16/1000−24−59.7%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average78/700−18−18.8%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average17/650−18−52.0%
5SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 64 on average65/200−27−29.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 58 on average314/700−153−32.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Bigboys 67?

The name of Bigboys 67 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Bigboys 67?

The map on Bigboys 67 is procedural, size 3,000, with seed 1, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does Bigboys 67 sit in the rankings?

For the last seven days, Bigboys 67 holds rank #15,491 on player hours, in the top 69% of all ranked servers.

How many players does Bigboys 67 have?

Right now, Bigboys 67 is offline; the last sighting was 23 days 21 hours ago.

Wipe Cycle

When does Bigboys 67 schedule its wipes?

The estimate for Bigboys 67's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 38 days 17 hours ago the current world was created. Its tags list a wipe each month.

Server Details

What is the server location for Bigboys 67?

No region is published by Bigboys 67. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 216.225.152.67:9170.

Bigboys 67 is on which Rust version?

Rust network protocol 2633 and build 163207 on Linux is what Bigboys 67 runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Bigboys 67?

Bigboys 67 is down. The last time we saw it was 23 days 21 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Bigboys 67?

These tags are published by Bigboys 67 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Bigboys 67?

The following Rust Analytics lists feature Bigboys 67: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Joining the Server

How can I connect to Bigboys 67?

Type client.connect 216.225.152.67:9170 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^m,^v,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163207
Build Game build: 163207.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.