Skip to the page
RUST ANALYTICS
LIVE43,533PLY11,484SRV
QUOTE 216.245.177.3:28035 Online checked 13m ago

Fallout DND Solo7

moddedoxide
Players · last
0/ 30
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#16,709
749 places up
Last wipe
122d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2270
Procedural Map · seed 1586544950
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average85/300−40−31.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average86/225−9−9.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average27/1000−27−50.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−16−72.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average28/700−55−66.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Fallout DND Solo7?

The name of Fallout DND Solo7 carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on Fallout DND Solo7?

A procedural map of size 2,270 with seed 1586544950 runs on Fallout DND Solo7, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of Fallout DND Solo7?

For the last seven days, Fallout DND Solo7 holds rank #15,960 on player hours, in the top 71% of all ranked servers.

How many players does Fallout DND Solo7 have?

On Fallout DND Solo7, 0 players are in now, out of 30 slots. Average players over the last seven days: 0.

Wipe Cycle

How often does Fallout DND Solo7 wipe?

The record holds too few of Fallout DND Solo7's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 122 days 17 hours old.

Server Details

What is the server location for Fallout DND Solo7?

There is no region published for Fallout DND Solo7. Rust Analytics reports the location a server claims, not the machine's actual location. 216.245.177.3:28035 is its address.

How is the performance on Fallout DND Solo7?

The last 48 hours average 118 server fps, the low being 113. The entity count reached 24,107, covering buildings, deployables and all else in the world. Up to 2,384 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Fallout DND Solo7 runs which version of Rust?

The build is Rust network protocol 2627 and build 154033 on Windows, running on Fallout DND Solo7. Joining requires the same protocol on your game, which Steam updates.

How reliable is Fallout DND Solo7 and is it currently online?

Fallout DND Solo7 is up. It is taking players now. 7 days 18 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Fallout DND Solo7?

Published by Fallout DND Solo7 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2627 (Protocol): Protocol 2627: matching game versions are required to join; cs154033 (Build): Game build: 154033; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Fallout DND Solo7?

These Rust Analytics lists include Fallout DND Solo7: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

How can I connect to Fallout DND Solo7?

Type client.connect 216.245.177.3:28035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2627,gmrust,cs154033,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp30
Max players Capacity: 30 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2627
Protocol Protocol 2627: matching game versions are required to join.
cs154033
Build Game build: 154033.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.