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RUST ANALYTICS
LIVE34,531PLY11,450SRV
QUOTE 216.245.177.84:28035 Offline checked 27m ago

Ray and Tina

Players · last
1/ 30
−1−40.0%24h
3% full
Day range 0 2
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 30
3% full
Change · 24h
−1
−40.0% from 2
7-day average
1
peak 2
Rank
#4,166
top 19%
Rank · 7d ago
#7,357
3191 places up
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
90
player hours, last seven days
Map
4000
Procedural Map · seed 884596
First seen
5 Oct 2026
no hostname published

Players

AveragePeak
00.511.5215:0016:0019:0023:0002:0005:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020015:0016:0019:0023:0002:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.5 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:00 UTC3d ago 2 – running 2
Thu 8 Oct, 16:03 UTC5d ago 2 held half 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average169/225−50−22.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average124/200−15−11.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average238/275+8+3.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average99/200−32−24.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average13/250−19−58.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average98/100−20−17.1%

Quick answers

from the figures on this page

Map and Rules

How is Ray and Tina configured in terms of rules and settings?

No gather rate appears in the name of Ray and Tina. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Ray and Tina?

Ray and Tina uses a procedural map of size 4,000 with seed 884596, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does Ray and Tina sit in the rankings?

In the top 19% of all ranked servers, Ray and Tina is #4,166 on player hours over the last seven days.

How full is Ray and Tina?

Right now, Ray and Tina is offline; the last sighting was 27 minutes ago. Average players over seven days: 1; peak: 2. At 16:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Frequency

How does Ray and Tina handle wipe day?

Recent wipes at this server drew an average peak of 2 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How often does Ray and Tina wipe?

There are too few wipes on record for Ray and Tina to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 3 days 3 hours.

Server Overview

What is the location of Ray and Tina?

No region is published by Ray and Tina. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 216.245.177.84:28035 is its address.

How is the performance on Ray and Tina?

The last 48 hours average 109 server fps, the low being 85. The entity count reached 91,244, covering buildings, deployables and all else in the world. The memory ceiling reached 2,058 MB. Low fps and growing entities are the source of felt lag.

Ray and Tina is on which Rust version?

The build is Rust network protocol 2634 and build 166494 on Windows, running on Ray and Tina. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Ray and Tina?

No response from Ray and Tina. It was last seen 27 minutes ago. The reported uptime puts its last restart at about 12 hours ago. 34% is its uptime for the last 7 full days, 57 of 168 hours. 5 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Ray and Tina?

Published by Ray and Tina for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Ray and Tina?

These Rust Analytics lists include Ray and Tina: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join Ray and Tina?

Type client.connect 216.245.177.84:28035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp30
Max players Capacity: 30 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build It runs build 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.