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RUST ANALYTICS
LIVE33,084PLY11,473SRV
QUOTE 217.114.180.19:28015 Online checked 7m ago

HMAORUST|Classic +

biweekly wipes vanilla
Players · last
0/ 200
+024h
0% full
Day range 0 4
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#4,820
top 22%
Rank · 7d ago
#3,669
1151 places down
Last wipe
13d ago
biweekly schedule
Next wipe
14h
Thu 15 Oct, 19:10 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
56
player hours, last seven days
Map
4300
Procedural Map · seed 1320960489
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 19:10 UTCin 14h

Its biweekly schedule tag · low confidence

usual gap
13.7 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  1. 14hThu 15 Oct, 19:10 UTC
  2. 14d 14hThu 29 Oct, 19:10 UTC
  3. 21d 14hThu 5 Nov, 19:00 UTCFW
  4. 28d 14hThu 12 Nov, 19:10 UTC
  5. 42d 14hThu 26 Nov, 19:10 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:10 UTC FW13d ago 3 – running 0
Fri 18 Sep, 02:16 UTC27d ago 4 halved by day 1 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 173 on average16/200−12−42.9%
2Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 82 on average18/200+8+80.0%
3Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 62 on average95/200+18+23.8%
4Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 46 on average19/200−5−21.4%
5[BR] CLT Rustico SOLO/DUO Full Wipe [11/10]SA · groups of 8+ · biweekly · 36 on average10/150−9−48.1%
6ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 35 on average13/200−5−28.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on HMAORUST|Classic +?

The name of HMAORUST|Classic + carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

Which map is played on HMAORUST|Classic +?

A procedural map of size 4,300 with seed 1320960489 runs on HMAORUST|Classic +, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does HMAORUST|Classic + hold in the server rankings?

In the top 22% of all ranked servers, HMAORUST|Classic + is #4,820 on player hours over the last seven days.

What is the population on HMAORUST|Classic +?

0 of 200 slots on HMAORUST|Classic + are filled at the moment. The mean over the last seven days is 0 players, reaching 4 at its highest. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 3 players.

Wipe Cycle

What can you expect on wipe day for HMAORUST|Classic +?

Recent wipes at this server drew an average peak of 4 players. 38 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it did not hold.

How often does HMAORUST|Classic + wipe?

The prediction follows the tag because too few of HMAORUST|Classic +'s wipes are on record to confirm its schedule. On Thursday 15 October at 19:10 UTC the next wipe is due. Its world now is 13 days 9 hours old. A fortnightly wipe is published in its tags.

Server Details

What is the location of HMAORUST|Classic +?

For HMAORUST|Classic +, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 217.114.180.19:28015 is its address.

What is the performance like on HMAORUST|Classic +?

Server fps over the last 48 hours: 224 on average, 193 at the lowest. 103,687 entities is the maximum carried: buildings, deployables and everything else. Up to 3,890 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is HMAORUST|Classic + running?

Rust network protocol 2634 and build 167584 on Linux is what HMAORUST|Classic + runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of HMAORUST|Classic +?

HMAORUST|Classic + is up. It is taking players now. Its own uptime figure dates the last restart to roughly 2 days 2 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on HMAORUST|Classic +?

These tags are published by HMAORUST|Classic + and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^b (Biweekly): A fortnight between wipes; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature HMAORUST|Classic +?

These Rust Analytics lists include HMAORUST|Classic +: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join HMAORUST|Classic +?

The console route: start Rust, press F1, enter client.connect 217.114.180.19:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.