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RUST ANALYTICS
LIVE93,195PLY11,672SRV
QUOTE 217.119.77.167:29156 Offline checked 11d ago

RustCommerce-Session-Native

moddedoxide
Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,996
top 71%
Rank · 7d ago
#16,897
901 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average150/300−16−9.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average199/225+10+5.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average25/1000−13−34.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average30/700−40−57.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 70 on average378/1000+364+2682.8%

Quick answers

from the figures on this page

Server Rules

How is RustCommerce-Session-Native configured in terms of rules and settings?

No gather rate is given in the name of RustCommerce-Session-Native. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on RustCommerce-Session-Native?

The game generates the procedural map on RustCommerce-Session-Native.

Population

What is the rank of RustCommerce-Session-Native?

For the last seven days, RustCommerce-Session-Native holds rank #15,996 on player hours, in the top 71% of all ranked servers.

How full is RustCommerce-Session-Native?

At present, RustCommerce-Session-Native is offline; the last sighting was 11 days 18 hours ago.

Wipe Cycle

When does RustCommerce-Session-Native schedule its wipes?

There are too few wipes on record for RustCommerce-Session-Native to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 18 hours ago the current world was created.

Server Info

What is the server location for RustCommerce-Session-Native?

For RustCommerce-Session-Native, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 217.119.77.167:29156.

RustCommerce-Session-Native runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Linux, running on RustCommerce-Session-Native. Joining requires the same protocol on your game, which Steam updates.

How reliable is RustCommerce-Session-Native and is it currently online?

RustCommerce-Session-Native is down. The last time we saw it was 11 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 3 October 2026.

Server Tags

What is the meaning of the tags on RustCommerce-Session-Native?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which RustCommerce-Session-Native publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

RustCommerce-Session-Native appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, RustCommerce-Session-Native matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join RustCommerce-Session-Native?

The console route: start Rust, press F1, enter client.connect 217.119.77.167:29156. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players It holds 2 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.