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RUST ANALYTICS
LIVE78,183PLY11,718SRV
QUOTE 217.119.77.167:30961 Offline checked 10d ago

RustCommerce-Session-Native

moddedoxide
Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,009
top 71%
Rank · 7d ago
#16,953
944 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average127/300+52+69.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average174/225+54+44.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average23/1000−38−62.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−10−52.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average58/700−1−1.7%

Quick answers

from the figures on this page

Map and Rules

How is RustCommerce-Session-Native configured in terms of rules and settings?

No gather rate is given in the name of RustCommerce-Session-Native. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RustCommerce-Session-Native?

A procedural map runs on RustCommerce-Session-Native, created by the game.

Activity

What position does RustCommerce-Session-Native hold in the server rankings?

For the last seven days, RustCommerce-Session-Native holds rank #16,009 on player hours, in the top 71% of all ranked servers.

How full is RustCommerce-Session-Native?

Right now, RustCommerce-Session-Native is offline; the last sighting was 10 days 7 hours ago.

Wipe Frequency

On what cycle does RustCommerce-Session-Native wipe?

There are too few wipes on record for RustCommerce-Session-Native to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 10 days 7 hours.

Server Overview

What is the server location for RustCommerce-Session-Native?

For RustCommerce-Session-Native, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 217.119.77.167:30961 is its address.

What Rust version is RustCommerce-Session-Native running?

The build is Rust network protocol 2633 and build 165217 on Linux, running on RustCommerce-Session-Native. The protocol has to match for you to join, and Steam applies that update.

Is RustCommerce-Session-Native up, and how consistent is its uptime?

No response from RustCommerce-Session-Native. It was last seen 10 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 4 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on RustCommerce-Session-Native?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which RustCommerce-Session-Native publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

RustCommerce-Session-Native appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, RustCommerce-Session-Native matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to RustCommerce-Session-Native?

The console route: start Rust, press F1, enter client.connect 217.119.77.167:30961. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Slot count: 2.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.