RustCommerce-Session-Native
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,903 top 70%
- Rank · 7d ago
- #16,539 ▲636 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 140/300 | ▲+65+87.1% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 188/225 | ▲+68+56.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 26/1000 | ▼−35−57.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 18/1000 | ▼−1−4.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 57/700 | ▼−2−3.4% |
Quick answers
from the figures on this pageRules & Settings
How is RustCommerce-Session-Native configured in terms of rules and settings?
No gather rate is given in the name of RustCommerce-Session-Native. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on RustCommerce-Session-Native?
RustCommerce-Session-Native uses a procedural map, which the game generates.
Player Count
Where does RustCommerce-Session-Native sit in the rankings?
For the last seven days, RustCommerce-Session-Native holds rank #15,903 on player hours, in the top 70% of all ranked servers.
How full is RustCommerce-Session-Native?
At present, RustCommerce-Session-Native is offline; the last sighting was 12 days 6 hours ago.
Wipe Cycle
When does RustCommerce-Session-Native schedule its wipes?
The record holds too few of RustCommerce-Session-Native's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 6 hours old.
Server Info
What is the location of RustCommerce-Session-Native?
There is no region published for RustCommerce-Session-Native. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 217.119.77.167:31130.
RustCommerce-Session-Native runs which version of Rust?
The version in use at RustCommerce-Session-Native: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is RustCommerce-Session-Native and is it currently online?
Offline at this moment: RustCommerce-Session-Native. Last seen 12 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on RustCommerce-Session-Native?
Published by RustCommerce-Session-Native for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature RustCommerce-Session-Native?
The following Rust Analytics lists feature RustCommerce-Session-Native: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join RustCommerce-Session-Native?
The console route: start Rust, press F1, enter client.connect 217.119.77.167:31130. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.