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RUST ANALYTICS
LIVE85,697PLY11,696SRV
QUOTE 217.119.77.167:32719 Offline checked 14d ago

RustCommerce-Session-Native

moddedoxide
Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,831
top 70%
Rank · 7d ago
#15,586
1245 places down
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average159/300+4+2.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average187/225−15−7.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average41/1000−65−61.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−28−69.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average66/700−30−31.2%

Quick answers

from the figures on this page

Rules & Settings

How is RustCommerce-Session-Native configured in terms of rules and settings?

The name of RustCommerce-Session-Native carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

What is the current map on RustCommerce-Session-Native?

A procedural map runs on RustCommerce-Session-Native, created by the game.

Population

Where does RustCommerce-Session-Native sit in the rankings?

For the last seven days, RustCommerce-Session-Native holds rank #16,831 on player hours, in the top 70% of all ranked servers.

How many players does RustCommerce-Session-Native have?

Right now, RustCommerce-Session-Native is offline; the last sighting was 14 days 8 hours ago.

Wipe Cycle

When does RustCommerce-Session-Native schedule its wipes?

No rhythm can be told for RustCommerce-Session-Native yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 14 days 8 hours ago the current world was created.

Server Overview

Where can RustCommerce-Session-Native be found?

There is no region published for RustCommerce-Session-Native. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 217.119.77.167:32719.

RustCommerce-Session-Native runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Linux, running on RustCommerce-Session-Native. Your game needs the same protocol to get in; Steam takes care of the update.

Is RustCommerce-Session-Native up, and how consistent is its uptime?

RustCommerce-Session-Native is down. The last time we saw it was 14 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 30 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on RustCommerce-Session-Native?

These tags are published by RustCommerce-Session-Native and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; rr53d83def (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The top of this page and the tags both show its players now, its queue and when its world was made.

RustCommerce-Session-Native appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include RustCommerce-Session-Native: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What steps do I take to join RustCommerce-Session-Native?

The console route: start Rust, press F1, enter client.connect 217.119.77.167:32719. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z,rr53d83def

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players It holds 2 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Other

rr53d83def
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.