RustCommerce-Session-Native
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,009 top 71%
- Rank · 7d ago
- #16,953 ▲944 places up
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 198/300 | ▲+7+3.8% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average | 177/225 | ▼−21−10.5% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+1.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 50/1000 | ▼−53−51.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 13/1000 | ▼−20−60.1% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 71/700 | ▼−59−45.4% |
Quick answers
from the figures on this pageRules & Settings
How is RustCommerce-Session-Native configured in terms of rules and settings?
No gather rate appears in the name of RustCommerce-Session-Native. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.
Which map is played on RustCommerce-Session-Native?
A procedural map runs on RustCommerce-Session-Native, created by the game.
Population
What position does RustCommerce-Session-Native hold in the server rankings?
For the last seven days, RustCommerce-Session-Native holds rank #16,009 on player hours, in the top 71% of all ranked servers.
How full is RustCommerce-Session-Native?
At present, RustCommerce-Session-Native is offline; the last sighting was 10 days 2 hours ago.
Wipe Frequency
On what cycle does RustCommerce-Session-Native wipe?
No rhythm can be told for RustCommerce-Session-Native yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 10 days 2 hours ago the current world was created.
Server Overview
What is the location of RustCommerce-Session-Native?
No region is published by RustCommerce-Session-Native. Rust Analytics reports the location a server claims, not the machine's actual location. 217.119.77.167:33429 is its address.
RustCommerce-Session-Native runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Linux, running on RustCommerce-Session-Native. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of RustCommerce-Session-Native?
Offline at this moment: RustCommerce-Session-Native. Last seen 10 days 2 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 4 October 2026.
Tags & Filters
How should you interpret the tags on RustCommerce-Session-Native?
Published by RustCommerce-Session-Native for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
RustCommerce-Session-Native appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature RustCommerce-Session-Native: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join RustCommerce-Session-Native?
The console route: start Rust, press F1, enter client.connect 217.119.77.167:33429. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.