Skip to the page
RUST ANALYTICS
LIVE84,698PLY11,727SRV
QUOTE 217.119.77.167:34377 Offline checked 14d ago

RustCommerce-Session-Native

moddedoxide
Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,832
top 70%
Rank · 7d ago
#15,586
1246 places down
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average148/300+20+16.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average186/225+7+3.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+1+0.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average32/1000−54−62.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average13/1000−16−55.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average63/700−19−22.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RustCommerce-Session-Native?

No gather rate appears in the name of RustCommerce-Session-Native. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RustCommerce-Session-Native?

The game generates the procedural map on RustCommerce-Session-Native.

Player Count

What is the rank of RustCommerce-Session-Native?

In the top 70% of all ranked servers, RustCommerce-Session-Native is #16,832 on player hours over the last seven days.

What is the population on RustCommerce-Session-Native?

Right now, RustCommerce-Session-Native is offline; the last sighting was 14 days 7 hours ago.

Wipe Cycle

When does RustCommerce-Session-Native schedule its wipes?

There are too few wipes on record for RustCommerce-Session-Native to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 14 days 9 hours old.

Server Overview

Where can RustCommerce-Session-Native be found?

For RustCommerce-Session-Native, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 217.119.77.167:34377 is its address.

What Rust version is RustCommerce-Session-Native running?

Rust network protocol 2633 and build 165217 on Linux is what RustCommerce-Session-Native runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of RustCommerce-Session-Native?

RustCommerce-Session-Native is down. The last time we saw it was 14 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 30 September 2026.

Tags and Rankings

How should you interpret the tags on RustCommerce-Session-Native?

These tags are published by RustCommerce-Session-Native and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; rr36ba5b08 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature RustCommerce-Session-Native?

These Rust Analytics lists include RustCommerce-Session-Native: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What is the process to join RustCommerce-Session-Native?

The console route: start Rust, press F1, enter client.connect 217.119.77.167:34377. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z,rr36ba5b08

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Other

rr36ba5b08
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.