RustCommerce-Session-Native
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,831 top 70%
- Rank · 7d ago
- #15,586 ▼1245 places down
- Last wipe
- 15d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 80/300 | ▼−33−29.3% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+2+2.8% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 17/1000 | ▼−16−49.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 4/1000 | ▼−6−60.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 21/700 | ▼−9−30.6% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 6/200 | ▲+1+28.6% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on RustCommerce-Session-Native?
No gather rate is given in the name of RustCommerce-Session-Native. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
Which map is played on RustCommerce-Session-Native?
The game generates the procedural map on RustCommerce-Session-Native.
Population
What is the rank of RustCommerce-Session-Native?
In the top 70% of all ranked servers, RustCommerce-Session-Native is #16,831 on player hours over the last seven days.
How many players does RustCommerce-Session-Native have?
At present, RustCommerce-Session-Native is offline; the last sighting was 15 days ago.
Wipe Cycle
When does RustCommerce-Session-Native schedule its wipes?
The record holds too few of RustCommerce-Session-Native's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 15 days old.
Server Details
What is the server location for RustCommerce-Session-Native?
For RustCommerce-Session-Native, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 217.119.77.167:36850 is its address.
What Rust version is RustCommerce-Session-Native running?
The version in use at RustCommerce-Session-Native: Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is RustCommerce-Session-Native up, and how consistent is its uptime?
Offline at this moment: RustCommerce-Session-Native. Last seen 15 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 30 September 2026.
Tags and Rankings
What is the meaning of the tags on RustCommerce-Session-Native?
Published by RustCommerce-Session-Native for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
RustCommerce-Session-Native appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, RustCommerce-Session-Native matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What steps do I take to join RustCommerce-Session-Native?
The console route: start Rust, press F1, enter client.connect 217.119.77.167:36850. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.