A Fragnet Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,332 top 69%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 2000 Procedural Map · seed 757534477
- First seen
- 22 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 453 on average | 850/1000 | ▲+839+7489.3% | |
| 2 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 407 on average | 47/250 | ▼−66−58.4% | |
| 3 | Rusty Moose |EU Main|EU · groups of 12+ · weekly · 389 on average | 124/250 | ▼−79−39.0% | |
| 4 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 308 on average | 249/275 | ▼−24−8.7% | |
| 5 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 302 on average | 141/200 | ▪+0+0.0% | |
| 6 | Rustafied.com - EU FridayEU · groups of 16+ · weekly · 243 on average | 200/275 | ▼−60−23.1% |
Quick answers
from the figures on this pageServer Rules
How is A Fragnet Rust Server configured in terms of rules and settings?
No gather rate is given in the name of A Fragnet Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on A Fragnet Rust Server?
The map on A Fragnet Rust Server is procedural, size 2,000, with seed 757534477, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What position does A Fragnet Rust Server hold in the server rankings?
In the top 69% of all ranked servers, A Fragnet Rust Server is #15,332 on player hours over the last seven days.
How many players does A Fragnet Rust Server have?
0 of 40 slots on A Fragnet Rust Server are filled right now. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does A Fragnet Rust Server wipe?
No rhythm can be told for A Fragnet Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 4 days 6 hours ago the current world was created.
Server Details
Where can A Fragnet Rust Server be found?
For A Fragnet Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 217.170.204.226:29469 is its address.
How is the performance on A Fragnet Rust Server?
Average server fps for the last 48 hours is 230; the floor was 117. The entity count reached 14,046, covering buildings, deployables and all else in the world. Memory use peaked at 1,221 MB. What players feel as lag is low fps together with a rising entity count.
A Fragnet Rust Server is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what A Fragnet Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is A Fragnet Rust Server up, and how consistent is its uptime?
Online at this moment: A Fragnet Rust Server. Its own uptime figure dates the last restart to roughly 4 days 4 hours ago. The last 3 full days give 100% uptime, 72 hours on out of 72. 22 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on A Fragnet Rust Server?
These tags are published by A Fragnet Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does A Fragnet Rust Server show up in Rust Analytics lists and filters?
On Rust Analytics, A Fragnet Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
What is the process to join A Fragnet Rust Server?
Type client.connect 217.170.204.226:29469 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://fragnet.net/de.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.