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RUST ANALYTICS
LIVE46,392PLY11,520SRV
QUOTE 217.251.135.86:22222 Offline checked 18d ago

RUST Server

Players · last
0/ 3
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,818
top 72%
Rank · 7d ago
#15,238
1580 places down
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average210/275+43+25.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average142/200+28+24.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average478/475+58+13.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average128/200−11−7.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250−1−4.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average137/275+17+14.2%

Quick answers

from the figures on this page

Server Rules

How is RUST Server configured in terms of rules and settings?

No gather rate is given in the name of RUST Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RUST Server?

The game generates the procedural map on RUST Server.

Activity

What is the rank of RUST Server?

In the top 72% of all ranked servers, RUST Server is #16,818 on player hours over the last seven days.

How full is RUST Server?

Right now, RUST Server is offline; the last sighting was 18 days 1 hours ago.

Wipe Frequency

How often does RUST Server wipe?

No rhythm can be told for RUST Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 25 days 9 hours.

Server Overview

What is the location of RUST Server?

There is no region published for RUST Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 217.251.135.86:22222.

RUST Server is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Windows, running on RUST Server. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of RUST Server?

Offline at this moment: RUST Server. Last seen 18 days 1 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 26 September 2026.

Tags & Filters

How should you interpret the tags on RUST Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): It holds 3 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which RUST Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does RUST Server show up in Rust Analytics lists and filters?

On Rust Analytics, RUST Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to RUST Server?

The console route: start Rust, press F1, enter client.connect 217.251.135.86:22222. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp3
Max players It holds 3 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.