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RUST ANALYTICS
QUOTE 217.60.245.30:28015 Online checked 11m ago

Snow_Main

moddedoxide
Players · last
11/ 150
+1124h
7% full
Day range 0 13
7-day avg 1 peak 13
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
11/ 150
7% full
Change · 24h
+11
no reading a day ago
7-day average
1
peak 13
Rank
#7,782
top 35%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
1000 max
players per team
Gather rate
–
no rate in the name
Score
12
player hours, last seven days
Map
2750
Procedural Map · seed 1
First seen
16 Oct 2026
no hostname published

Players

AveragePeakWipe
0510152019:0023:0004:0008:0013:0017:00Wiped Fri 16 Oct, 19:04 UTCWIPEWiped Sat 17 Oct, 17:02 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 13 players.

Server performance

Server fpsWipe
02k4k6k8k19:0023:0004:0008:0013:0017:00Wiped Fri 16 Oct, 19:04 UTCWIPEWiped Sat 17 Oct, 17:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:02 UTC1h ago – – running 0
Fri 16 Oct, 21:28 UTC21h ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1bro-testriggroups of 8+ · 781 on average1000/100+986+6830.7%
2ShockRust | Blue | NoLimitno group limit · 127 on average282/400+10+3.7%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 105 on average213/245+20+10.1%
4МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 92 on average130/100+39+42.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 85 on average539/1000+531+6780.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 73 on average57/700−14−19.8%

Quick answers

from the figures on this page

Rules & Settings

How is Snow_Main configured in terms of rules and settings?

No gather rate is given in the name of Snow_Main. 1000 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is not active.

What is the current map on Snow_Main?

A procedural map of size 2,750 with seed 1 runs on Snow_Main, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does Snow_Main sit in the rankings?

In the top 35% of all ranked servers, Snow_Main is #7,782 on player hours over the last seven days.

What is the population on Snow_Main?

11 of 150 slots on Snow_Main are filled at the moment. Average players over seven days: 1; peak: 13. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 8 players.

Wipe Schedule

How often does Snow_Main wipe?

The record holds too few of Snow_Main's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 1 hours old.

Server Overview

What is the location of Snow_Main?

For Snow_Main, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 217.60.245.30:28015 is its address.

What is the performance like on Snow_Main?

Server fps over the last 48 hours: 1377 on average, 30 at the lowest. 43,998 entities is the maximum carried: buildings, deployables and everything else. Up to 1,090 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Snow_Main runs which version of Rust?

The version in use at Snow_Main: Rust network protocol 2617 and build 140534, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is Snow_Main and is it currently online?

Snow_Main is up. It is taking players now. Its own uptime figure dates the last restart to roughly 5 minutes ago. The earliest Rust Analytics saw it was 16 October 2026.

Tags and Rankings

How should you interpret the tags on Snow_Main?

These tags are published by Snow_Main and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Capacity: 150 slots; ts1000 (Group limit): Team size caps at 1000; v2617 (Protocol): Protocol 2617: matching game versions are required to join; cs140534 (Build): Game build: 140534; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Snow_Main appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Snow_Main: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.

Connection

What steps do I take to join Snow_Main?

Type client.connect 217.60.245.30:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://free-rust.pro.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Capacity: 150 slots.
ts1000
Group limit Team size caps at 1000.
v2617
Protocol Protocol 2617: matching game versions are required to join.
cs140534
Build Game build: 140534.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.