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RUST ANALYTICS
LIVE35,279PLY11,457SRV
QUOTE 217.73.139.212:28015 Offline checked 18d ago

superserver

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,286
top 61%
Rank · 7d ago
#7,101
7185 places down
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average121/200−47−28.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average70/200−22−24.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average429/475+68+18.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average83/200−13−13.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average16/250−2−12.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average85/125−8−8.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on superserver?

No gather rate is given in the name of superserver. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on superserver?

The game generates the procedural map on superserver.

Player Count

What is the rank of superserver?

In the top 61% of all ranked servers, superserver is #14,286 on player hours over the last seven days.

How many players does superserver have?

Right now, superserver is offline; the last sighting was 18 days 13 hours ago.

Wipe Schedule

How often does superserver wipe?

No rhythm can be told for superserver yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 40 days 8 hours.

Server Info

What is the server location for superserver?

There is no region published for superserver. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 217.73.139.212:28015.

superserver runs which version of Rust?

The build is Rust network protocol 2633 and build 162929 on Linux, running on superserver. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is superserver and is it currently online?

Offline at this moment: superserver. Last seen 18 days 13 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 19 September 2026.

Server Tags

What is the meaning of the tags on superserver?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): It runs build 162929; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which superserver publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

superserver appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, superserver matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join superserver?

The console route: start Rust, press F1, enter client.connect 217.73.139.212:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs162929,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs162929
Build It runs build 162929.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.