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RUST ANALYTICS
LIVE72,913PLY11,632SRV
QUOTE 219.117.87.146:28015 Offline checked 5d ago

JP_Rust

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,915
top 72%
Rank · 7d ago
#16,709
794 places up
Last wipe
101d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1234567
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average200/300+9+4.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average193/225−5−2.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average49/1000−54−52.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average11/1000−22−66.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average54/700−76−58.5%

Quick answers

from the figures on this page

Map and Rules

How is JP_Rust configured in terms of rules and settings?

No gather rate is given in the name of JP_Rust. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on JP_Rust?

JP_Rust uses a procedural map of size 4,000 with seed 1234567, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of JP_Rust?

In the top 72% of all ranked servers, JP_Rust is #15,915 on player hours over the last seven days.

How many players does JP_Rust have?

Right now, JP_Rust is offline; the last sighting was 5 days 11 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does JP_Rust wipe?

No rhythm can be told for JP_Rust yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 101 days 23 hours.

Server Info

What is the location of JP_Rust?

For JP_Rust, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 219.117.87.146:28015.

JP_Rust runs which version of Rust?

Rust network protocol 2631 and build 156658 on Windows is what JP_Rust runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is JP_Rust up, and how consistent is its uptime?

JP_Rust is down. The last time we saw it was 5 days 11 hours ago. 7 full days have passed with 30% uptime, 51 of 168 hours. First sighting by Rust Analytics: 30 September 2026.

Server Tags

How should you interpret the tags on JP_Rust?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2631 (Protocol): Your game must run protocol 2631 to connect; cs156658 (Build): Build 156658; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which JP_Rust publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does JP_Rust show up in Rust Analytics lists and filters?

These Rust Analytics lists include JP_Rust: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

How can I connect to JP_Rust?

The console route: start Rust, press F1, enter client.connect 219.117.87.146:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/channels/1154815332234571981/1364557539605217280.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,gmrust,cs156658,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2631
Protocol Your game must run protocol 2631 to connect.
cs156658
Build Build 156658.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.