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RUST ANALYTICS
LIVE45,087PLY11,491SRV
QUOTE 219.144.180.39:28015 Offline checked 30d ago

MyLocalRust

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,105
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average207/225+40+23.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average129/200+15+13.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average477/500+57+13.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average118/200−21−14.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average24/250−3−12.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average135/175+15+12.5%

Quick answers

from the figures on this page

Map and Rules

How is MyLocalRust configured in terms of rules and settings?

No gather rate is given in the name of MyLocalRust. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

What is the current map on MyLocalRust?

A procedural map runs on MyLocalRust, created by the game.

Population

Where does MyLocalRust sit in the rankings?

In the top – of all ranked servers, MyLocalRust is #15,105 on player hours over the last seven days.

How full is MyLocalRust?

Right now, MyLocalRust is offline; the last sighting was 30 days 18 hours ago.

Wipe Cycle

When does MyLocalRust schedule its wipes?

There are too few wipes on record for MyLocalRust to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 30 days 19 hours ago the current world was created.

Server Overview

Where can MyLocalRust be found?

There is no region published for MyLocalRust. Rust Analytics reports the location a server claims, not the machine's actual location. 219.144.180.39:28015 is its address.

What Rust version is MyLocalRust running?

Rust network protocol 2633 and build 163794 on Windows is what MyLocalRust runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of MyLocalRust?

MyLocalRust is down. The last time we saw it was 30 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 14 September 2026.

Tags & Filters

What is the meaning of the tags on MyLocalRust?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which MyLocalRust publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature MyLocalRust?

The following Rust Analytics lists feature MyLocalRust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join MyLocalRust?

The console route: start Rust, press F1, enter client.connect 219.144.180.39:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.