Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,899 top 72%
- Rank · 7d ago
- #16,709 ▲810 places up
- Last wipe
- 75d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1234
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 303/375 | ▲+81+36.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 261/300 | ▲+55+26.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average | 364/375 | ▼−1−0.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average | 251/300 | ▲+63+33.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 31/250 | ▼−3−9.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 255/400 | ▲+89+53.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Rust Server?
No gather rate is given in the name of Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rust Server?
Rust Server uses a procedural map of size 3,000 with seed 1234, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
Where does Rust Server sit in the rankings?
In the top 72% of all ranked servers, Rust Server is #15,899 on player hours over the last seven days.
How full is Rust Server?
0 of 50 slots on Rust Server are filled right now. Average players over the last seven days: 0.
Wipe Schedule
When does Rust Server schedule its wipes?
No rhythm can be told for Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 75 days 7 hours ago the current world was created.
Server Info
What is the server location for Rust Server?
No region is published by Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 219.97.67.118:28015 is its address.
Is Rust Server performing well?
Average server fps for the last 48 hours is 58; the floor was 45. 44,550 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,938 MB. What players feel as lag is low fps together with a rising entity count.
Rust Server is on which Rust version?
The build is Rust network protocol 2631 and build 158240 on Linux, running on Rust Server. The protocol has to match for you to join, and Steam applies that update.
How reliable is Rust Server and is it currently online?
Online at this moment: Rust Server. 2 minutes ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on Rust Server?
These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2631 (Protocol): Protocol 2631: matching game versions are required to join; cs158240 (Build): Build 158240; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Rust Server appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Rust Server?
The console route: start Rust, press F1, enter client.connect 219.97.67.118:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8
Game
gmrust
mp50
ts8
v2631
cs158240
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.