Skip to the page
RUST ANALYTICS
LIVE35,515PLY11,488SRV
QUOTE 219.97.72.45:28015 Offline checked 13h ago

Rust Server

Players · last
1/ 50
+0−33.3%24h
2% full
Day range 1 3
7-day avg 2 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+0
−33.3% from 2
7-day average
2
peak 5
Rank
#4,374
top 20%
Rank · 7d ago
#7,467
3093 places up
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
77
player hours, last seven days
Map
3000
Procedural Map · seed 1234
First seen
7 Oct 2026
no hostname published

Players

AveragePeak
0123412:0013:0014:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

02040608012:0013:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average173/200+7+4.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average88/200−11−10.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average378/425+87+29.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average92/200+0+0.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average19/250−7−26.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average93/125+20+28.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Rust Server?

No gather rate appears in the name of Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on Rust Server?

A procedural map of size 3,000 with seed 1234 runs on Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of Rust Server?

For the last seven days, Rust Server holds rank #4,374 on player hours, in the top 20% of all ranked servers.

How many players does Rust Server have?

At present, Rust Server is offline; the last sighting was 13 hours ago. The mean over the last seven days is 2 players, reaching 5 at its highest. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 3 players.

Wipe Cycle

When does Rust Server schedule its wipes?

There are too few wipes on record for Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 6 days 15 hours old.

Server Info

Where can Rust Server be found?

For Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 219.97.72.45:28015 is its address.

What is the performance like on Rust Server?

Server fps over the last 48 hours: 54 on average, 47 at the lowest. The entity count reached 45,445, covering buildings, deployables and all else in the world. The memory ceiling reached 1,293 MB. A climbing entity count plus low fps is the lag players report.

Rust Server is on which Rust version?

The build is Rust network protocol 2634 and build 167058 on Linux, running on Rust Server. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rust Server?

Offline at this moment: Rust Server. Last seen 13 hours ago. The reported uptime puts its last restart at about 2 hours ago. 21% is its uptime for the last 6 full days, 30 of 144 hours. First sighting by Rust Analytics: 7 October 2026.

Tags and Rankings

What is the meaning of the tags on Rust Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Rust Server?

The following Rust Analytics lists feature Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join Rust Server?

Type client.connect 219.97.72.45:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167058
Build Game build: 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.