Rust Server
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪+0 −33.3% from 2
- 7-day average
- 2 peak 5
- Rank
- #4,374 top 20%
- Rank · 7d ago
- #7,467 ▲3093 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 77 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1234
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 173/200 | ▲+7+4.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 88/200 | ▼−11−10.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 378/425 | ▲+87+29.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 92/200 | ▪+0+0.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 19/250 | ▼−7−26.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 93/125 | ▲+20+28.2% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Rust Server?
No gather rate appears in the name of Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
Which map is played on Rust Server?
A procedural map of size 3,000 with seed 1234 runs on Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What is the rank of Rust Server?
For the last seven days, Rust Server holds rank #4,374 on player hours, in the top 20% of all ranked servers.
How many players does Rust Server have?
At present, Rust Server is offline; the last sighting was 13 hours ago. The mean over the last seven days is 2 players, reaching 5 at its highest. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 3 players.
Wipe Cycle
When does Rust Server schedule its wipes?
There are too few wipes on record for Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 6 days 15 hours old.
Server Info
Where can Rust Server be found?
For Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 219.97.72.45:28015 is its address.
What is the performance like on Rust Server?
Server fps over the last 48 hours: 54 on average, 47 at the lowest. The entity count reached 45,445, covering buildings, deployables and all else in the world. The memory ceiling reached 1,293 MB. A climbing entity count plus low fps is the lag players report.
Rust Server is on which Rust version?
The build is Rust network protocol 2634 and build 167058 on Linux, running on Rust Server. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Rust Server?
Offline at this moment: Rust Server. Last seen 13 hours ago. The reported uptime puts its last restart at about 2 hours ago. 21% is its uptime for the last 6 full days, 30 of 144 hours. First sighting by Rust Analytics: 7 October 2026.
Tags and Rankings
What is the meaning of the tags on Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Rust Server?
The following Rust Analytics lists feature Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
What steps do I take to join Rust Server?
Type client.connect 219.97.72.45:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp50
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.