`
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #12,500 top 56%
- Rank · 7d ago
- #13,858 ▲1358 places up
- Last wipe
- 16h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- 4000 Procedural Map · seed 5
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 09:05 UTC16h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 157/200 | ▼−10−5.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 95/200 | ▲+8+8.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 476/525 | ▲+85+21.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 101/200 | ▲+9+10.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 26/250 | ▲+4+20.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 110/150 | ▲+16+16.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on `?
No gather rate appears in the name of `. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
What is the current map on `?
The map on ` is procedural, size 4,000, with seed 5, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
Where does ` sit in the rankings?
In the top 56% of all ranked servers, ` is #12,500 on player hours over the last seven days.
How full is `?
Right now, ` is offline; the last sighting was 15 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 1 players.
Wipe Frequency
When does ` schedule its wipes?
The record holds too few of `'s wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 16 hours.
Server Info
What is the server location for `?
For `, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 220.116.226.251:28015 is its address.
What is the performance like on `?
Average server fps for the last 48 hours is 139; the floor was 139. The entity count reached 89,811, covering buildings, deployables and all else in the world. The memory ceiling reached 1,496 MB. Low fps and growing entities are the source of felt lag.
What Rust version is ` running?
Rust network protocol 2634 and build 167781 on Windows is what ` runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of `?
No response from `. It was last seen 15 hours ago. Its own uptime figure dates the last restart to roughly 58 minutes ago. The last 7 full days give 1% uptime, 2 hours on out of 168. 5 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on `?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which ` publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature `?
The following Rust Analytics lists feature `: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
What steps do I take to join `?
Type client.connect 220.116.226.251:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.