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RUST ANALYTICS
LIVE40,864PLY11,478SRV
QUOTE 220.116.226.251:28015 Offline checked 15h ago

`

Players · last
1/ 1
+024h
100% full
Day range 1 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#12,500
top 56%
Rank · 7d ago
#13,858
1358 places up
Last wipe
16h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
4000
Procedural Map · seed 5
First seen
5 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75109:0010:00Wiped Wed 14 Oct, 09:05 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct15 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 09:05 UTC16h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average157/200−10−5.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average95/200+8+8.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average476/525+85+21.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average101/200+9+10.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250+4+20.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average110/150+16+16.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on `?

No gather rate appears in the name of `. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

What is the current map on `?

The map on ` is procedural, size 4,000, with seed 5, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does ` sit in the rankings?

In the top 56% of all ranked servers, ` is #12,500 on player hours over the last seven days.

How full is `?

Right now, ` is offline; the last sighting was 15 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 1 players.

Wipe Frequency

When does ` schedule its wipes?

The record holds too few of `'s wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 16 hours.

Server Info

What is the server location for `?

For `, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 220.116.226.251:28015 is its address.

What is the performance like on `?

Average server fps for the last 48 hours is 139; the floor was 139. The entity count reached 89,811, covering buildings, deployables and all else in the world. The memory ceiling reached 1,496 MB. Low fps and growing entities are the source of felt lag.

What Rust version is ` running?

Rust network protocol 2634 and build 167781 on Windows is what ` runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of `?

No response from `. It was last seen 15 hours ago. Its own uptime figure dates the last restart to roughly 58 minutes ago. The last 7 full days give 1% uptime, 2 hours on out of 168. 5 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on `?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which ` publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature `?

The following Rust Analytics lists feature `: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What steps do I take to join `?

Type client.connect 220.116.226.251:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.