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RUST ANALYTICS
LIVE38,505PLY11,447SRV
QUOTE 220.146.59.205:28015 Offline checked 4d ago

My Build Server

moddedcarbon
Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,966
top 72%
Rank · 7d ago
#16,709
743 places up
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 92837509
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average65/999−2−2.4%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average55/999+17+46.3%
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average82/150−10−10.5%
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average53/100+36+207.2%
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average21/100−19−47.3%
6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average12/100+1+9.9%

Quick answers

from the figures on this page

Rules & Settings

How is My Build Server configured in terms of rules and settings?

The name of My Build Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC is active.

What is the current map on My Build Server?

My Build Server uses a procedural map of size 3,500 with seed 92837509, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does My Build Server hold in the server rankings?

In the top 72% of all ranked servers, My Build Server is #15,966 on player hours over the last seven days.

How full is My Build Server?

At present, My Build Server is offline; the last sighting was 4 days 22 hours ago. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does My Build Server wipe?

No rhythm can be told for My Build Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 40 days 1 hours old.

Server Overview

What is the location of My Build Server?

No region is published by My Build Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 220.146.59.205:28015.

What Rust version is My Build Server running?

Rust network protocol 2633 and build 165217 on Windows is what My Build Server runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is My Build Server and is it currently online?

My Build Server is down. The last time we saw it was 4 days 22 hours ago. 35% is its uptime for the last 7 full days, 58 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on My Build Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework, which My Build Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Build Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include My Build Server: Modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connection

What is the process to join My Build Server?

The console route: start Rust, press F1, enter client.connect 220.146.59.205:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.