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RUST ANALYTICS
LIVE45,504PLY11,526SRV
QUOTE 220.211.174.116:28015 Online checked 10m ago

LinuxGSM

Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,402
top 60%
Rank · 7d ago
#8,477
4925 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123411:0017:0023:0011:0017:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
12.9 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:27 UTC11d ago 0 – running 0
Sun 20 Sep, 12:25 UTC24d ago 0 – 12.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average210/275+43+25.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average134/200+20+17.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average482/475+62+14.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average123/200−16−11.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average24/250−3−12.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average136/275+16+13.3%

Quick answers

from the figures on this page

Rules & Settings

How is LinuxGSM configured in terms of rules and settings?

No gather rate appears in the name of LinuxGSM. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on LinuxGSM?

The game generates the procedural map on LinuxGSM.

Player Count

Where does LinuxGSM sit in the rankings?

For the last seven days, LinuxGSM holds rank #13,402 on player hours, in the top 60% of all ranked servers.

What is the population on LinuxGSM?

On LinuxGSM, 0 players are in now, out of 50 slots. Average players over seven days: 0; peak: 1.

Wipe Cycle

How does LinuxGSM handle wipe day?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does LinuxGSM schedule its wipes?

No rhythm can be told for LinuxGSM yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 13 hours.

Server Info

What is the server location for LinuxGSM?

For LinuxGSM, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 220.211.174.116:28015 is its address.

What Rust version is LinuxGSM running?

The version in use at LinuxGSM: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is LinuxGSM up, and how consistent is its uptime?

Online at this moment: LinuxGSM. 78% is its uptime for the last 7 full days, 131 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on LinuxGSM?

Published by LinuxGSM for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

LinuxGSM appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, LinuxGSM matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join LinuxGSM?

The console route: start Rust, press F1, enter client.connect 220.211.174.116:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.