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RUST ANALYTICS
LIVE83,040PLY11,707SRV
QUOTE 220.81.49.75:28015 Offline checked 5d ago

sang save

moddedoxide
Players · last
1/ 50
n/a24h
2% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#12,917
top 58%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
3500
Procedural Map · seed 352165132
First seen
9 Oct 2026
^

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average199/300+20+11.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average193/225−17−7.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average39/1000−84−68.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−27−72.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average71/700−44−38.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on sang save?

The name of sang save carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on sang save?

The map on sang save is procedural, size 3,500, with seed 352165132, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does sang save sit in the rankings?

For the last seven days, sang save holds rank #12,917 on player hours, in the top 58% of all ranked servers.

How many players does sang save have?

At present, sang save is offline; the last sighting was 5 days 9 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Cycle

When does sang save schedule its wipes?

No rhythm can be told for sang save yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 5 days 10 hours old.

Server Info

Where can sang save be found?

There is no region published for sang save. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 220.81.49.75:28015 is its address.

What Rust version is sang save running?

Rust network protocol 2634 and build 167231 on Windows is what sang save runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of sang save?

Offline at this moment: sang save. Last seen 5 days 9 hours ago. The last 4 full days give 0% uptime, 0 hours on out of 96. The earliest Rust Analytics saw it was 9 October 2026.

Tags and Rankings

How should you interpret the tags on sang save?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which sang save publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

sang save appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature sang save: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to sang save?

The console route: start Rust, press F1, enter client.connect 220.81.49.75:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build Build 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.