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RUST ANALYTICS
LIVE33,597PLY11,461SRV
QUOTE 222.154.252.119:28027 Online checked 10m ago

rustyonmars

biweekly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,956
top 71%
Rank · 7d ago
#16,047
91 places up
Last wipe
11d ago
biweekly schedule
Next wipe
2d 3h
Fri 16 Oct, 09:02 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 20260907
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 09:02 UTCin 2d 3h

Its biweekly schedule tag · low confidence

usual gap
1.5 days
between real wipes
wipe-day peak
1
players, last three wipes

Coming wipes

  1. 2d 3hFri 16 Oct, 09:02 UTC
  2. 16d 3hFri 30 Oct, 09:02 UTC
  3. 22d 13hThu 5 Nov, 19:00 UTCFW
  4. 30d 3hFri 13 Nov, 09:02 UTC
  5. 44d 3hFri 27 Nov, 09:02 UTC

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:02 UTC11d ago 1 – running 0
Wed 30 Sep, 21:12 UTC13d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 20 on average11/100−2−17.5%
2СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 8 on average1/200+0+0.0%
3[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 7 on average2/100+0+0.0%
435+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 6 on average0/125−2−100.0%
5RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average2/200+0−11.1%
6Lumber BoyzNA · groups of 8+ · biweekly · 5 on average0/50−2−100.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on rustyonmars?

No gather rate is given in the name of rustyonmars. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on rustyonmars?

rustyonmars uses a procedural map of size 4,500 with seed 20260907, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does rustyonmars sit in the rankings?

In the top 71% of all ranked servers, rustyonmars is #15,956 on player hours over the last seven days.

What is the population on rustyonmars?

0 of 50 slots on rustyonmars are filled right now. Average players over the last seven days: 0.

Wipe Cycle

How does rustyonmars handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 2 hours after the wipe, the crowd peaked.

How often does rustyonmars wipe?

The schedule at rustyonmars cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Friday 16 October at 09:02 UTC. Its world now is 11 days 20 hours old. The tags show wipes every two weeks.

Server Info

What is the location of rustyonmars?

For rustyonmars, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 222.154.252.119:28027.

How is the performance on rustyonmars?

Server fps over the last 48 hours: 131 on average, 90 at the lowest. 159,401 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,730 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is rustyonmars running?

The version in use at rustyonmars: Rust network protocol 2634 and build 167584, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is rustyonmars up, and how consistent is its uptime?

The server is live: rustyonmars is online. Its own uptime figure dates the last restart to roughly 1 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on rustyonmars?

Published by rustyonmars for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

rustyonmars appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, rustyonmars matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to Join

How can I connect to rustyonmars?

Type client.connect 222.154.252.119:28027 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://rustyonmars.com/rust/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.