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RUST ANALYTICS
LIVE41,173PLY11,477SRV
QUOTE 223.240.177.109:28015 Offline checked 17d ago

Momo_server

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,952
top 71%
Rank · 7d ago
#15,887
1065 places down
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average159/200+6+3.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average103/200+3+2.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average483/525+69+16.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average106/200−6−5.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average23/250−6−20.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average107/150−4−3.9%

Quick answers

from the figures on this page

Rules & Settings

How is Momo_server configured in terms of rules and settings?

No gather rate appears in the name of Momo_server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Momo_server?

The game generates the procedural map on Momo_server.

Player Count

What is the rank of Momo_server?

For the last seven days, Momo_server holds rank #16,952 on player hours, in the top 71% of all ranked servers.

How full is Momo_server?

Right now, Momo_server is offline; the last sighting was 17 days 9 hours ago.

Wipe Frequency

When does Momo_server schedule its wipes?

The record holds too few of Momo_server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 37 days 16 hours.

Server Overview

What is the location of Momo_server?

No region is published by Momo_server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 223.240.177.109:28015.

Momo_server runs which version of Rust?

The build is Rust network protocol 2633 and build 163207 on Linux, running on Momo_server. Joining requires the same protocol on your game, which Steam updates.

How reliable is Momo_server and is it currently online?

Offline at this moment: Momo_server. Last seen 17 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 27 September 2026.

Tags and Rankings

How should you interpret the tags on Momo_server?

These tags are published by Momo_server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Momo_server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Momo_server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join Momo_server?

Type client.connect 223.240.177.109:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163207
Build Game build: 163207.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.