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RUST ANALYTICS
LIVE47,967PLY11,541SRV
QUOTE 223.27.143.194:28015 Offline checked 20d ago

FP Local Server

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,615
top 58%
Rank · 7d ago
#5,439
7176 places down
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average232/275+37+19.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average174/200+27+18.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average454/475+48+11.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average156/200+1+0.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average29/250−1−3.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average172/275+39+29.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on FP Local Server?

The name of FP Local Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on FP Local Server?

A procedural map runs on FP Local Server, created by the game.

Player Count

What is the rank of FP Local Server?

For the last seven days, FP Local Server holds rank #12,615 on player hours, in the top 58% of all ranked servers.

What is the population on FP Local Server?

Right now, FP Local Server is offline; the last sighting was 20 days 21 hours ago.

Wipe Schedule

How often does FP Local Server wipe?

No rhythm can be told for FP Local Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 27 days 21 hours ago the current world was created.

Server Details

What is the location of FP Local Server?

For FP Local Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 223.27.143.194:28015 is its address.

FP Local Server runs which version of Rust?

Rust network protocol 2633 and build 163794 on Windows is what FP Local Server runs. Joining requires the same protocol on your game, which Steam updates.

Is FP Local Server up, and how consistent is its uptime?

No response from FP Local Server. It was last seen 20 days 21 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 23 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on FP Local Server?

Published by FP Local Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature FP Local Server?

The following Rust Analytics lists feature FP Local Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join FP Local Server?

The console route: start Rust, press F1, enter client.connect 223.27.143.194:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build It runs build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.