FP Local Server
Key statistics
the figures behind the quote- Players now
- 1/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 4
- Rank
- #6,128 top 28%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 27 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 134/200 | ▼−47−26.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average | 71/200 | ▼−25−26.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 403/425 | ▲+96+31.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average | 87/200 | ▼−18−17.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 14/250 | ▼−3−19.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 83/100 | ▲+10+13.3% |
Quick answers
from the figures on this pageMap and Rules
How is FP Local Server configured in terms of rules and settings?
No gather rate is given in the name of FP Local Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on FP Local Server?
A procedural map runs on FP Local Server, created by the game.
Activity
Where does FP Local Server sit in the rankings?
In the top 28% of all ranked servers, FP Local Server is #6,128 on player hours over the last seven days.
How many players does FP Local Server have?
Right now, FP Local Server is offline; the last sighting was 5 days 10 hours ago. Average players over seven days: 1; peak: 4.
Wipe Schedule
When does FP Local Server schedule its wipes?
The record holds too few of FP Local Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 9 days 3 hours old.
Server Details
What is the server location for FP Local Server?
There is no region published for FP Local Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 223.27.143.194:28015.
What Rust version is FP Local Server running?
Rust network protocol 2634 and build 167231 on Windows is what FP Local Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is FP Local Server up, and how consistent is its uptime?
No response from FP Local Server. It was last seen 5 days 10 hours ago. 5 full days have passed with 0% uptime, 0 of 120 hours. First sighting by Rust Analytics: 9 October 2026.
Tags and Rankings
How should you interpret the tags on FP Local Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which FP Local Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature FP Local Server?
The following Rust Analytics lists feature FP Local Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join FP Local Server?
Type client.connect 223.27.143.194:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp500
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.