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RUST ANALYTICS
LIVE33,117PLY11,479SRV
QUOTE 223.27.143.194:28015 Offline checked 5d ago

FP Local Server

Players · last
1/ 500
n/a24h
0% full
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 4
Rank
#6,128
top 28%
Rank · 7d ago
–
not ranked a week ago
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
27
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k9 Oct10 Oct11 Oct13 Oct14 Oct15 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average134/200−47−26.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average71/200−25−26.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average403/425+96+31.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average87/200−18−17.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average14/250−3−19.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average83/100+10+13.3%

Quick answers

from the figures on this page

Map and Rules

How is FP Local Server configured in terms of rules and settings?

No gather rate is given in the name of FP Local Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on FP Local Server?

A procedural map runs on FP Local Server, created by the game.

Activity

Where does FP Local Server sit in the rankings?

In the top 28% of all ranked servers, FP Local Server is #6,128 on player hours over the last seven days.

How many players does FP Local Server have?

Right now, FP Local Server is offline; the last sighting was 5 days 10 hours ago. Average players over seven days: 1; peak: 4.

Wipe Schedule

When does FP Local Server schedule its wipes?

The record holds too few of FP Local Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 9 days 3 hours old.

Server Details

What is the server location for FP Local Server?

There is no region published for FP Local Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 223.27.143.194:28015.

What Rust version is FP Local Server running?

Rust network protocol 2634 and build 167231 on Windows is what FP Local Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is FP Local Server up, and how consistent is its uptime?

No response from FP Local Server. It was last seen 5 days 10 hours ago. 5 full days have passed with 0% uptime, 0 of 120 hours. First sighting by Rust Analytics: 9 October 2026.

Tags and Rankings

How should you interpret the tags on FP Local Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which FP Local Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature FP Local Server?

The following Rust Analytics lists feature FP Local Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join FP Local Server?

Type client.connect 223.27.143.194:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167231
Build Game build: 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.