ewdtsedf
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,899 top 70%
- Rank · 7d ago
- #16,539 ▲640 places up
- Last wipe
- 74d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 123456789
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 345/450 | ▲+84+32.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 283/350 | ▲+31+12.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average | 350/350 | ▲+27+8.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average | 284/350 | ▲+50+21.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 44/250 | ▼−2−5.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 288/450 | ▲+81+39.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on ewdtsedf?
No gather rate appears in the name of ewdtsedf. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
What is the current map on ewdtsedf?
A procedural map of size 3,000 with seed 123456789 runs on ewdtsedf, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
Where does ewdtsedf sit in the rankings?
For the last seven days, ewdtsedf holds rank #15,899 on player hours, in the top 70% of all ranked servers.
What is the population on ewdtsedf?
At present, ewdtsedf is offline; the last sighting was 12 days 10 hours ago.
Wipe Frequency
On what cycle does ewdtsedf wipe?
No rhythm can be told for ewdtsedf yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 74 days 20 hours ago the current world was created.
Server Overview
Where can ewdtsedf be found?
No region is published by ewdtsedf. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 23.106.56.181:28215.
ewdtsedf runs which version of Rust?
The version in use at ewdtsedf: Rust network protocol 2631 and build 158240, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is ewdtsedf and is it currently online?
No response from ewdtsedf. It was last seen 12 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on ewdtsedf?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2631 (Protocol): Your game must run protocol 2631 to connect; cs158240 (Build): Game build: 158240; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which ewdtsedf publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
ewdtsedf appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature ewdtsedf: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join ewdtsedf?
The console route: start Rust, press F1, enter client.connect 23.106.56.181:28215. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2631,gmvanilla,cs158240,ts8
Game
gmvanilla
mp50
ts8
v2631
cs158240
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.