Skip to the page
RUST ANALYTICS
LIVE41,552PLY11,481SRV
QUOTE 23.122.246.41:28015 Online checked 15m ago

BATTLEFIELD 100X - WORK IN PROGRESS

100x moddedoxide
Players · last
0/ 500
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,730
top 71%
Rank · 7d ago
#13,375
2355 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
100x
read from the name
Score
0
player hours, last seven days
Map
–
WWW.RUSTICITY.GG
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75120:0022:0000:0020:0022:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
14.3 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctFri 4 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:01 UTC11d ago 0 – running 0
Thu 1 Oct, 19:17 UTC FW13d ago 1 – 1.8 days 0
Fri 4 Sep, 23:07 UTC40d ago – – 26.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 18 on average14/200+6+71.4%
2⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED)EU · groups of 8+ · 100x · weekly · 3 on average1/150−1−50.0%
3SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average2/100+0−17.2%
4RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|SkinsOC · groups of 8+ · 100x · weekly · 2 on average1/100+0
5US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average4/200+3+242.9%
6No Rules | 100x Staging | Clans | Symmetry | CarsEU · groups of 20+ · 100x · weekly · 2 on average0/125+0

Quick answers

from the figures on this page

Server Rules

How is BATTLEFIELD 100X - WORK IN PROGRESS configured in terms of rules and settings?

A gather rate of 100x appears in the name of BATTLEFIELD 100X - WORK IN PROGRESS. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Player Count

What is the rank of BATTLEFIELD 100X - WORK IN PROGRESS?

For the last seven days, BATTLEFIELD 100X - WORK IN PROGRESS holds rank #15,730 on player hours, in the top 71% of all ranked servers.

What is the population on BATTLEFIELD 100X - WORK IN PROGRESS?

On BATTLEFIELD 100X - WORK IN PROGRESS, 0 players are in now, out of 500 slots. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 0 players.

Wipe Cycle

What can you expect on wipe day for BATTLEFIELD 100X - WORK IN PROGRESS?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does BATTLEFIELD 100X - WORK IN PROGRESS wipe?

BATTLEFIELD 100X - WORK IN PROGRESS wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 13 days 6 hours.

Server Overview

Where can BATTLEFIELD 100X - WORK IN PROGRESS be found?

There is no region published for BATTLEFIELD 100X - WORK IN PROGRESS. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 23.122.246.41:28015 is its address.

BATTLEFIELD 100X - WORK IN PROGRESS runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what BATTLEFIELD 100X - WORK IN PROGRESS runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of BATTLEFIELD 100X - WORK IN PROGRESS?

The server is live: BATTLEFIELD 100X - WORK IN PROGRESS is online. 7 full days have passed with 38% uptime, 63 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on BATTLEFIELD 100X - WORK IN PROGRESS?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which BATTLEFIELD 100X - WORK IN PROGRESS publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature BATTLEFIELD 100X - WORK IN PROGRESS?

These Rust Analytics lists include BATTLEFIELD 100X - WORK IN PROGRESS: Rust servers with a gather rate above 10x, Modded Rust servers and Best Rust battlefield servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Joining the Server

How can I connect to BATTLEFIELD 100X - WORK IN PROGRESS?

Type client.connect 23.122.246.41:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.