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RUST ANALYTICS
LIVE62,215PLY11,645SRV
QUOTE 23.160.168.168:28015 Online checked 7m ago

US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range

moddedcarbon
Players · last
0/ 500
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#12,085
top 54%
Rank · 7d ago
#16,709
4624 places up
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Custom Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.8 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 22:12 UTC9d ago 0 – running 0
Wed 16 Sep, 03:48 UTC28d ago 0 – 18.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average12/20+2+22.0%
2[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on average5/100+0−1.6%
3The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average0/100−2−100.0%
4[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 34 on average32/100−15−31.6%
5KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 6 on average6/200−1−10.0%
6[US] ICEFUSE BATTLEFIELD MONTHLY x100000000|MAX 24|KITS|PVPNA · groups of 24+ · 1e+08x · monthly · 2 on average1/100−1−50.0%

Quick answers

from the figures on this page

Server Rules

How is US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range configured in terms of rules and settings?

No gather rate is given in the name of US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Population

What is the rank of US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

For the last seven days, US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range holds rank #12,085 on player hours, in the top 54% of all ranked servers.

How many players does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range have?

0 of 500 slots on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range are filled at the moment. The mean over the last seven days is 0 players, reaching 2 at its highest.

Wipe Schedule

What can you expect on wipe day for US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range schedule its wipes?

The record holds too few of US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 9 days 23 hours old.

Server Overview

What is the server location for US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

No region tag is published by US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range, though its name points to North America. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 23.160.168.168:28015.

US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range runs which version of Rust?

Rust network protocol 2634 and build 166652 on Linux is what US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

The server is live: US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range is online. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

Published by US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range: Modded Rust servers, Rust aim training servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

Type client.connect 23.160.168.168:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.