No Man's Land
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,527 top 71%
- Rank · 7d ago
- #8,781 ▼7746 places down
- Last wipe
- 19d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 4.5 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 17:13 UTC19d ago | 1 | – | running | 0 |
| Mon 21 Sep, 06:03 UTC23d ago | 1 | held half | 4.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 298/375 | ▲+76+34.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 256/300 | ▲+50+24.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average | 371/375 | ▲+6+1.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 247/300 | ▲+59+31.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 30/250 | ▼−4−12.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 248/400 | ▲+82+49.6% |
Quick answers
from the figures on this pageServer Rules
How is No Man's Land configured in terms of rules and settings?
The name of No Man's Land carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on No Man's Land?
No Man's Land uses a procedural map, which the game generates.
Activity
What position does No Man's Land hold in the server rankings?
In the top 71% of all ranked servers, No Man's Land is #16,527 on player hours over the last seven days.
How full is No Man's Land?
Right now, No Man's Land is offline; the last sighting was 18 days 22 hours ago.
Wipe Schedule
What can you expect on wipe day for No Man's Land?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
How often does No Man's Land wipe?
The record holds too few of No Man's Land's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 19 days 4 hours old.
Server Overview
What is the location of No Man's Land?
For No Man's Land, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 23.189.128.227:28015.
No Man's Land runs which version of Rust?
Rust network protocol 2633 and build 165217 on Windows is what No Man's Land runs. The protocol has to match for you to join, and Steam applies that update.
Is No Man's Land up, and how consistent is its uptime?
No response from No Man's Land. It was last seen 18 days 22 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.
Server Tags
What is the meaning of the tags on No Man's Land?
These tags are published by No Man's Land and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
No Man's Land appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, No Man's Land matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join No Man's Land?
The console route: start Rust, press F1, enter client.connect 23.189.128.227:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.