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RUST ANALYTICS
LIVE71,017PLY11,686SRV
QUOTE 23.227.204.138:28265 Online NA checked 10m ago

|US|BunnysBoomBoomRoom|PvE|

biweekly wipes vanillaoxidepve
Players · last
1/ 50
+0−33.3%24h
2% full
Day range 0 6
7-day avg 3 peak 13
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+0
−33.3% from 2
7-day average
3
peak 13
Rank
#1,942
top 9% · #323 in NA
Rank · 7d ago
#1,445
497 places down
Last wipe
13d ago
biweekly schedule
Next wipe
21h
Thu 15 Oct, 18:21 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
474
player hours, last seven days
Map
4500
Procedural Map · seed 114340018
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 7 players.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:21 UTCin 21h

Its biweekly schedule tag · low confidence

usual gap
14 days
between real wipes
wipe-day peak
18
players, last three wipes
crowd held
0%
else halves by day 5

Coming wipes

  1. 21hThu 15 Oct, 18:21 UTC
  2. 14d 21hThu 29 Oct, 18:21 UTC
  3. 21d 22hThu 5 Nov, 19:00 UTCFW
  4. 28d 21hThu 12 Nov, 18:21 UTC
  5. 42d 21hThu 26 Nov, 18:21 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW13d ago 19 – running 0
Thu 17 Sep, 17:10 UTC27d ago 18 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 197 on average205/2000−2−0.9%
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 44 on average35/200−8−19.1%
3LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 8+ · biweekly · 14 on average17/35+3+20.0%
4ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot RestNA · groups of 12+ · biweekly · 10 on average12/100+6+84.6%
5Isle of Misfits PVE • Skill Tree • Events •NA · groups of 8+ · biweekly · 5 on average7/75−3−32.8%
6[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|NA · groups of 8+ · biweekly · 4 on average3/100−2−43.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on |US|BunnysBoomBoomRoom|PvE|?

The name of |US|BunnysBoomBoomRoom|PvE| carries no gather rate. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. You will find it under Community in the server browser: it is a community server. Plugin count: Oxide. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

Which map is played on |US|BunnysBoomBoomRoom|PvE|?

A procedural map of size 4,500 with seed 114340018 runs on |US|BunnysBoomBoomRoom|PvE|, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does |US|BunnysBoomBoomRoom|PvE| sit in the rankings?

On seven-day player hours, |US|BunnysBoomBoomRoom|PvE| sits at #1,942, in the top 9% across ranked servers and #323 in North America.

What is the population on |US|BunnysBoomBoomRoom|PvE|?

1 of 50 slots on |US|BunnysBoomBoomRoom|PvE| are filled at the moment. Average players over seven days: 3; peak: 13. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 7 players.

Wipe Frequency

What can you expect on wipe day for |US|BunnysBoomBoomRoom|PvE|?

An average of 18 players marked the busiest point of its recent wipes. 7 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 5 is where the crowd fell when it did not hold.

How often does |US|BunnysBoomBoomRoom|PvE| wipe?

The schedule at |US|BunnysBoomBoomRoom|PvE| cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Thursday 15 October at 18:21 UTC. Its world now is 13 days 2 hours old. Its tags carry a wipe schedule of every two weeks.

Server Info

What is the location of |US|BunnysBoomBoomRoom|PvE|?

The NA tag and North America are what |US|BunnysBoomBoomRoom|PvE| lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 23.227.204.138:28265 is its address.

Is |US|BunnysBoomBoomRoom|PvE| performing well?

The last 48 hours average 67 server fps, the low being 54. The entity count reached 133,782, covering buildings, deployables and all else in the world. Up to 4,392 MB of memory was used. A climbing entity count plus low fps is the lag players report.

|US|BunnysBoomBoomRoom|PvE| runs which version of Rust?

The version in use at |US|BunnysBoomBoomRoom|PvE|: Rust network protocol 2634 and build 166494, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of |US|BunnysBoomBoomRoom|PvE|?

Online at this moment: |US|BunnysBoomBoomRoom|PvE|. 47 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on |US|BunnysBoomBoomRoom|PvE|?

These tags are published by |US|BunnysBoomBoomRoom|PvE| and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; NA (North America): North America is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

|US|BunnysBoomBoomRoom|PvE| appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include |US|BunnysBoomBoomRoom|PvE|: Rust community servers, Best Rust PvE servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to Join

How can I connect to |US|BunnysBoomBoomRoom|PvE|?

The console route: start Rust, press F1, enter client.connect 23.227.204.138:28265. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://Pingperfect.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,NA,^p,gmvanilla,cs166494,ts8,^o

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.