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RUST ANALYTICS
LIVE92,652PLY11,774SRV
QUOTE 168.100.163.3:28015 Online NA checked 7m ago

ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest

biweekly wipes moddedoxidepve
Players · last
7/ 100
−6−46.8%24h
7% full
Day range 2 17
7-day avg 11 peak 34
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
7/ 100
7% full
Change · 24h
−6
−46.8% from 13
7-day average
11
peak 34
Rank
#1,039
top 5% · #168 in NA
Rank · 7d ago
#1,128
89 places up
Last wipe
4d ago
biweekly schedule
Next wipe
16d 3h
Thu 29 Oct, 21:53 UTC
Group limit
12 max
players per team
Gather rate
–
no rate in the name
Score
1,858
player hours, last seven days
Map
5000
DISCORD.GG/ZOMBZ · seed 1337
First seen
13 Sep 2026
10xpve.zombz.com

Players

AveragePeak
01020304019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 26 players.

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 5% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeThursday 29 October, 21:53 UTCin 16d 3h

Every 3 weeks on Thursday at 21:53 UTC · medium confidence

usual gap
21 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
35
players, last three wipes
crowd held
0%
else halves by day 5.5

Coming wipes

  1. 16d 3hThu 29 Oct, 21:53 UTC
  2. 23d 0hThu 5 Nov, 19:00 UTCFW
  3. 37d 3hThu 19 Nov, 21:53 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 21:53 UTC4d ago 34 – running 11
Thu 1 Oct, 18:15 UTC FW11d ago 33 halved by day 6 7.2 days 0
Thu 17 Sep, 21:55 UTC25d ago 39 halved by day 5 13.8 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 207 on average163/2000−73−30.9%
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 50 on average35/200−7−16.2%
3LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 8+ · biweekly · 14 on average14/30−4−20.0%
4Isle of Misfits PVE • Skill Tree • Events •NA · groups of 8+ · biweekly · 5 on average1/75−5−83.6%
5[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|NA · groups of 8+ · biweekly · 5 on average2/100−5−70.4%
6US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-ProNA · groups of 8+ · biweekly · 4 on average5/50+2+100.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

The name of ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest carries no gather rate. Group size is capped at 12 players. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

The map on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest is procedural, size 5,000, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: DISCORD.GG/ZOMBZ.

Activity

Where does ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest sit in the rankings?

In the top 5% of all ranked servers, ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest is #1,039 on player hours over the last seven days and #168 in North America.

What is the population on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

On ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest, 7 players are in now, out of 100 slots. Average players over seven days: 11; peak: 34. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 24 players.

Wipe Frequency

How does ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest handle wipe day?

An average of 35 players marked the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 5.5 when it did not hold.

On what cycle does ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest wipe?

The wipe rhythm at ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest is every 3 weeks on Thursday at 21:53 UTC. On Thursday 29 October at 21:53 UTC the next wipe is due. This world has been running for 4 days 20 hours. The tags show wipes every two weeks.

Server Details

What is the server location for ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

With the NA tag, ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 168.100.163.3:28015.

What is the performance like on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

Server fps over the last 48 hours: 57 on average, 2 at the lowest. The entity count reached 189,419, covering buildings, deployables and all else in the world. The memory ceiling reached 7,718 MB. What players feel as lag is low fps together with a rising entity count.

ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest and is it currently online?

Online at this moment: ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest. 1 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

Published by ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts12 (Group limit): Teams take no more than 12; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.

Who manages ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

A zombz.com hostname is published by ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest and by 1 other server we track, which points to one operator.

ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest: Modded Rust servers, Best Rust PvE servers, Rust zombie servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Average players: 10+ on average.

Connection

What is the process to join ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

Type client.connect 168.100.163.3:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://vip.zombz.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167781,ts12,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts12
Group limit Teams take no more than 12.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.