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RUST ANALYTICS
LIVE51,543PLY11,567SRV
QUOTE 66.51.99.21:28015 Online NA checked 11m ago

MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability]

10x biweekly wipes moddedoxidepve
Players · last
1/ 100
+124h
1% full
Day range 0 7
7-day avg 3 peak 9
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
+1
no reading a day ago
7-day average
3
peak 9
Rank
#1,880
top 8% · #312 in NA
Rank · 7d ago
#2,335
455 places up
Last wipe
6d ago
biweekly schedule
Next wipe
7d 21h
Thu 22 Oct, 20:24 UTC
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
505
player hours, last seven days
Map
4500
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
02.557.51023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 9 players.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 8% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 22 October, 20:24 UTCin 7d 21h

Its biweekly schedule tag · low confidence

usual gap
10.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
7
players, last three wipes
crowd held
50%
else halves by day 6

Coming wipes

  1. 7d 21hThu 22 Oct, 20:24 UTC
  2. 21d 20hThu 5 Nov, 19:00 UTCFW
  3. 35d 21hThu 19 Nov, 20:24 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:24 UTC6d ago 8 – running 5
Thu 1 Oct, 18:05 UTC FW13d ago 8 held half 7.1 days 2
Thu 17 Sep, 16:34 UTC27d ago 5 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 41 on average56/100+3+4.8%
2[NA] Nomad PvE 10x - Skill Tree - Raids - EconomyNA · groups of 8+ · 10x · biweekly · 6 on average3/40−2−34.5%
3[US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LONA · groups of 15+ · 10x · biweekly · 4 on average4/100−3−39.2%
4[US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBaseNA · groups of 15+ · 10x · biweekly · 3 on average4/100−2−28.4%
5HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLootNA · groups of 8+ · 10x · biweekly · 3 on average2/100+0+20.0%
6GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBaNA · groups of 15+ · 10x · biweekly · 2 on average7/100+4+147.1%

Quick answers

from the figures on this page

Server Rules

How is MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability] configured in terms of rules and settings?

MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability] carries its gather rate in its name: 10x. The default group size of 8 players applies here. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

What is the current map on MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability]?

The map on MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability] is procedural, size 4,500, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.

Player Count

What position does MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability] hold in the server rankings?

In the top 8% of all ranked servers, MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability] is #1,880 on player hours over the last seven days and #312 in North America.

What is the population on MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability]?

On MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability], 1 players are in now, out of 100 slots. The seven-day average is 3 players, with a peak of 9. Over the last 48 hours, the peak hour was 06:00 UTC, averaging 8 players.

Wipe Cycle

What happens on wipe day at MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability]?

Recent wipes at this server drew an average peak of 7 players. On the latest wipe, 28 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The crowd fell below half by day 6 when it did not hold.

When does MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability] schedule its wipes?

The prediction follows the tag because too few of MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability]'s wipes are on record to confirm its schedule. The date of its next wipe is Thursday 22 October at 20:24 UTC. This world has been running for 6 days 2 hours. A fortnightly wipe is published in its tags.

Server Info

Where can MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability] be found?

With the NA tag, MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability] lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 66.51.99.21:28015.

What is the performance like on MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability]?

The last 48 hours average 54 server fps, the low being 42. At its peak it held 133,970 entities: buildings, deployables and the rest of the world. Up to 6,051 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability] runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability]. The protocol has to match for you to join, and Steam applies that update.

Is MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability] up, and how consistent is its uptime?

MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability] is up. It is taking players now. Its own uptime figure dates the last restart to roughly 30 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability]?

Published by MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability] for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability]?

These Rust Analytics lists include MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability]: 10x Rust servers, Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

Connection

What steps do I take to join MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability]?

The console route: start Rust, press F1, enter client.connect 66.51.99.21:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.