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RUST ANALYTICS
LIVE32,953PLY11,462SRV
QUOTE 23.234.77.235:28015 Offline checked 4d ago

Jimmy's Test Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,956
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average173/200+37+27.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average92/200−22−19.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average331/400+63+23.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average106/200+14+15.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average19/250−4−18.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average23/125−75−76.5%

Quick answers

from the figures on this page

Rules & Settings

How is Jimmy's Test Server configured in terms of rules and settings?

No gather rate appears in the name of Jimmy's Test Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

Which map is played on Jimmy's Test Server?

A procedural map runs on Jimmy's Test Server, created by the game.

Population

What position does Jimmy's Test Server hold in the server rankings?

In the top 71% of all ranked servers, Jimmy's Test Server is #15,956 on player hours over the last seven days.

How full is Jimmy's Test Server?

At present, Jimmy's Test Server is offline; the last sighting was 4 days 9 hours ago. Average players over the last seven days: 0.

Wipe Cycle

When does Jimmy's Test Server schedule its wipes?

The record holds too few of Jimmy's Test Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 3 hours.

Server Overview

What is the server location for Jimmy's Test Server?

For Jimmy's Test Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 23.234.77.235:28015.

What Rust version is Jimmy's Test Server running?

Rust network protocol 2634 and build 166494 on Windows is what Jimmy's Test Server runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Jimmy's Test Server?

Jimmy's Test Server is down. The last time we saw it was 4 days 9 hours ago. 0% is its uptime for the last 4 full days, 0 of 96 hours. First sighting by Rust Analytics: 9 October 2026.

Server Tags

What is the meaning of the tags on Jimmy's Test Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Jimmy's Test Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Jimmy's Test Server?

These Rust Analytics lists include Jimmy's Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Jimmy's Test Server?

Type client.connect 23.234.77.235:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build It runs build 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.