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RUST ANALYTICS
LIVE36,275PLY11,496SRV
QUOTE 23.87.63.84:28020 Online checked 10m ago

Rusty Paradise Testing

trio moddedoxide
Players · last
0/ 100
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,472
top 47%
Rank · 7d ago
#10,561
89 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
trio
players per team
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
4250
Procedural Map · seed 1760108465
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

01020304005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 47% of all ranked servers, and #442 of the trio servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
10.5 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:24 UTC11d ago 1 – running 0
Tue 22 Sep, 12:37 UTC21d ago 1 halved by day 3 10.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RustSpain.com | EU Trio MondaysEU · trio · weekly · 50 on average13/200−24−64.5%
2404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 10.10EU · trio · monthly · 40 on average1/550−1−42.9%
3『可乐』10.14/5倍/养老/三人/萌新礼包EA · trio · weekly · 28 on average39/100+10+32.6%
4404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 12.10EU · trio · monthly · 17 on average10/550−1−10.4%
5404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 08.10EU · trio · monthly · 16 on average1/550−1−50.0%
6GORILA.RU Random Item Jump (Random Item)trio · weekly · 14 on average4/200+1+26.3%

Quick answers

from the figures on this page

Map and Rules

How is Rusty Paradise Testing configured in terms of rules and settings?

The name of Rusty Paradise Testing carries no gather rate. A maximum of 3 players per group is set through trio. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

What is the current map on Rusty Paradise Testing?

Rusty Paradise Testing uses a procedural map of size 4,250 with seed 1760108465, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does Rusty Paradise Testing hold in the server rankings?

In the top 47% of all ranked servers, Rusty Paradise Testing is #10,472 on player hours over the last seven days. In the trio group, it ranks #442.

How full is Rusty Paradise Testing?

On Rusty Paradise Testing, 0 players are in now, out of 100 slots. Average players over seven days: 0; peak: 1.

Wipe Frequency

What can you expect on wipe day for Rusty Paradise Testing?

The average peak across its recent wipes is 1 players. On the latest wipe, 3 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 3 the crowd dropped below half.

How often does Rusty Paradise Testing wipe?

No rhythm can be told for Rusty Paradise Testing yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 11 days 2 hours old.

Server Details

What is the server location for Rusty Paradise Testing?

No region is published by Rusty Paradise Testing. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 23.87.63.84:28020.

Is Rusty Paradise Testing performing well?

The last 48 hours average 40 server fps, the low being 27. The entity count reached 104,071, covering buildings, deployables and all else in the world. Up to 4,748 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Rusty Paradise Testing is on which Rust version?

The build is Rust network protocol 2634 and build 167584 on Linux, running on Rusty Paradise Testing. The protocol has to match for you to join, and Steam applies that update.

Is Rusty Paradise Testing up, and how consistent is its uptime?

Online at this moment: Rusty Paradise Testing. Its own uptime figure dates the last restart to roughly 16 hours ago. 93% is its uptime for the last 7 full days, 157 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Rusty Paradise Testing?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts3 (Group limit): 3 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Rusty Paradise Testing publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Rusty Paradise Testing?

On Rust Analytics, Rusty Paradise Testing matches these lists: Modded Rust servers and Trio Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Rusty Paradise Testing?

Type client.connect 23.87.63.84:28020 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/J4CFHfE.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts3,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts3
Group limit 3 is the maximum team size.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.