Testserv
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #12,436 top 56%
- Rank · 7d ago
- #12,961 ▲525 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 20:34 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 164/200 | ▼−2−1.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 95/200 | ▼−4−3.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 348/400 | ▲+57+19.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 97/200 | ▲+6+6.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 18/250 | ▼−8−30.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 90/125 | ▲+17+24.1% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Testserv?
No gather rate is given in the name of Testserv. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Testserv?
A procedural map runs on Testserv, created by the game.
Player Count
What is the rank of Testserv?
In the top 56% of all ranked servers, Testserv is #12,436 on player hours over the last seven days.
How many players does Testserv have?
Right now, Testserv is offline; the last sighting was 6 days 3 hours ago. The seven-day average is 0 players, with a peak of 1.
Wipe Frequency
What happens on wipe day at Testserv?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does Testserv schedule its wipes?
The record holds too few of Testserv's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 6 days 8 hours ago the current world was created.
Server Details
Where can Testserv be found?
There is no region published for Testserv. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 24.122.85.83:28015.
Testserv runs which version of Rust?
Rust network protocol 2634 and build 167187 on Windows is what Testserv runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Testserv and is it currently online?
Testserv is down. The last time we saw it was 6 days 3 hours ago. 6 full days have passed with 1% uptime, 2 of 144 hours. The earliest Rust Analytics saw it was 7 October 2026.
Tags and Rankings
How should you interpret the tags on Testserv?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167187 (Build): Build 167187; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Testserv publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Testserv appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Testserv: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join Testserv?
Type client.connect 24.122.85.83:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167187,ts8
Game
gmrust
mp4
ts8
v2634
cs167187
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.