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RUST ANALYTICS
LIVE85,165PLY11,695SRV
QUOTE 24.218.166.167:28015 Offline NA checked 10d ago

NHGaming Test

biweekly wipes moddedoxidepve
Players · last
1/ 100
n/a24h
1% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,813
top 61% · #1447 in NA
Rank · 7d ago
#7,296
6517 places down
Last wipe
11d ago
biweekly schedule
Next wipe
2d 3h
Fri 16 Oct, 20:39 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 20:39 UTCin 2d 3h

Its biweekly schedule tag · low confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 2d 3hFri 16 Oct, 20:39 UTC
  2. 16d 3hFri 30 Oct, 20:39 UTC
  3. 22d 2hThu 5 Nov, 19:00 UTCFW
  4. 30d 3hFri 13 Nov, 20:39 UTC
  5. 44d 3hFri 27 Nov, 20:39 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:39 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 199 on average139/2000−13−8.8%
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 45 on average31/200+0−0.8%
3LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 8+ · biweekly · 14 on average16/35+4+28.9%
4ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot RestNA · groups of 12+ · biweekly · 10 on average10/100+2+30.4%
5Isle of Misfits PVE • Skill Tree • Events •NA · groups of 8+ · biweekly · 5 on average3/75+1+89.5%
6[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|NA · groups of 8+ · biweekly · 5 on average2/100−1−31.4%

Quick answers

from the figures on this page

Server Rules

How is NHGaming Test configured in terms of rules and settings?

The name of NHGaming Test carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on NHGaming Test?

The game generates the procedural map on NHGaming Test.

Activity

What is the rank of NHGaming Test?

In the top 61% of all ranked servers, NHGaming Test is #13,813 on player hours over the last seven days and #1,447 in North America.

How full is NHGaming Test?

Right now, NHGaming Test is offline; the last sighting was 10 days ago.

Wipe Frequency

What happens on wipe day at NHGaming Test?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

How often does NHGaming Test wipe?

The schedule at NHGaming Test cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Friday 16 October at 20:39 UTC the next wipe is due. This world has been running for 11 days 20 hours. Its tags carry a wipe schedule of every two weeks.

Server Info

What is the server location for NHGaming Test?

In North America, NHGaming Test lists itself with the NA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 24.218.166.167:28015.

NHGaming Test runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on NHGaming Test. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is NHGaming Test and is it currently online?

No response from NHGaming Test. It was last seen 10 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 30 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on NHGaming Test?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The server browser files it under North America, which NHGaming Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does NHGaming Test show up in Rust Analytics lists and filters?

These Rust Analytics lists include NHGaming Test: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join NHGaming Test?

The console route: start Rust, press F1, enter client.connect 24.218.166.167:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.