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RUST ANALYTICS
LIVE45,504PLY11,526SRV
QUOTE 24.220.190.230:28015 Offline checked 17d ago

Grenader Test

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,511
top 61%
Rank · 7d ago
#6,209
8302 places down
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average210/275+43+25.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average134/200+20+17.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average482/475+62+14.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average123/200−16−11.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average24/250−3−12.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average136/275+16+13.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Grenader Test?

The name of Grenader Test carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on Grenader Test?

A procedural map runs on Grenader Test, created by the game.

Player Count

Where does Grenader Test sit in the rankings?

In the top 61% of all ranked servers, Grenader Test is #14,511 on player hours over the last seven days.

How many players does Grenader Test have?

At present, Grenader Test is offline; the last sighting was 17 days 3 hours ago.

Wipe Cycle

How often does Grenader Test wipe?

The record holds too few of Grenader Test's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 41 days 5 hours ago the current world was created.

Server Info

What is the server location for Grenader Test?

There is no region published for Grenader Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 24.220.190.230:28015 is its address.

What Rust version is Grenader Test running?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Grenader Test. Joining requires the same protocol on your game, which Steam updates.

How reliable is Grenader Test and is it currently online?

Grenader Test is down. The last time we saw it was 17 days 3 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 20 September 2026.

Tags and Rankings

How should you interpret the tags on Grenader Test?

These tags are published by Grenader Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Grenader Test?

These Rust Analytics lists include Grenader Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join Grenader Test?

The console route: start Rust, press F1, enter client.connect 24.220.190.230:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.