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RUST ANALYTICS
LIVE76,692PLY11,677SRV
QUOTE 24.235.61.64:28015 Offline checked 1d ago

Jake's Rust

Players · last
0/ 10
n/a24h
0% full
Day range 0 2
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 2
Rank
#6,802
top 31%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
20
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

AveragePeak
00.511.5215:0017:0019:0020:0022:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average578/600+26+4.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average439/400+15+3.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average132/200−44−25.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average326/375−89−21.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average50/250−29−36.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average303/400−6−1.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Jake's Rust?

No gather rate is given in the name of Jake's Rust. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the current map on Jake's Rust?

A procedural map runs on Jake's Rust, created by the game.

Player Count

What position does Jake's Rust hold in the server rankings?

In the top 31% of all ranked servers, Jake's Rust is #6,802 on player hours over the last seven days.

What is the population on Jake's Rust?

Right now, Jake's Rust is offline; the last sighting was 38 hours ago. The mean over the last seven days is 1 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 2 players.

Wipe Cycle

When does Jake's Rust schedule its wipes?

No rhythm can be told for Jake's Rust yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 22 hours.

Server Details

What is the location of Jake's Rust?

There is no region published for Jake's Rust. Rust Analytics reports the location a server claims, not the machine's actual location. 24.235.61.64:28015 is its address.

Jake's Rust is on which Rust version?

The build is Rust network protocol 2634 and build 167584 on Linux, running on Jake's Rust. Your game needs the same protocol to get in; Steam takes care of the update.

Is Jake's Rust up, and how consistent is its uptime?

Offline at this moment: Jake's Rust. Last seen 38 hours ago. 2 full days have passed with 52% uptime, 25 of 48 hours. The earliest Rust Analytics saw it was 11 October 2026.

Tags & Filters

What is the meaning of the tags on Jake's Rust?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Jake's Rust publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Jake's Rust show up in Rust Analytics lists and filters?

On Rust Analytics, Jake's Rust matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What is the process to join Jake's Rust?

Type client.connect 24.235.61.64:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.