Brett's Rust Development Server
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,950 top 71%
- Rank · 7d ago
- #16,839 ▲889 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 67/300 | ▲+18+37.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 97/245 | ▲+37+60.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+2+1.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average | 54/1000 | ▼−15−21.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 18/1000 | ▼−16−47.1% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 56/700 | ▼−75−57.3% |
Quick answers
from the figures on this pageRules & Settings
How is Brett's Rust Development Server configured in terms of rules and settings?
The name of Brett's Rust Development Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Brett's Rust Development Server?
Brett's Rust Development Server uses a procedural map, which the game generates.
Player Count
Where does Brett's Rust Development Server sit in the rankings?
For the last seven days, Brett's Rust Development Server holds rank #15,950 on player hours, in the top 71% of all ranked servers.
How many players does Brett's Rust Development Server have?
At present, Brett's Rust Development Server is offline; the last sighting was 7 days 19 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How often does Brett's Rust Development Server wipe?
The record holds too few of Brett's Rust Development Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 20 hours ago the current world was created.
Server Details
Where can Brett's Rust Development Server be found?
There is no region published for Brett's Rust Development Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 24.60.0.80:28115.
Brett's Rust Development Server runs which version of Rust?
The version in use at Brett's Rust Development Server: Rust network protocol 2634 and build 166494, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Brett's Rust Development Server?
Offline at this moment: Brett's Rust Development Server. Last seen 7 days 19 hours ago. The last 7 full days give 1% uptime, 2 hours on out of 168. First sighting by Rust Analytics: 4 October 2026.
Tags & Filters
How should you interpret the tags on Brett's Rust Development Server?
Published by Brett's Rust Development Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Brett's Rust Development Server appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Brett's Rust Development Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Brett's Rust Development Server?
The console route: start Rust, press F1, enter client.connect 24.60.0.80:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.