Server name on in-game server list
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,424 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 25d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 308/325 | ▲+30+10.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average | 295/325 | ▲+59+24.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average | 317/350 | ▼−69−17.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 272/300 | ▲+69+33.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 49/250 | ▼−12−19.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 250/350 | ▲+31+14.2% |
Quick answers
from the figures on this pageMap and Rules
How is Server name on in-game server list configured in terms of rules and settings?
No gather rate appears in the name of Server name on in-game server list. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Player Count
What is the rank of Server name on in-game server list?
For the last seven days, Server name on in-game server list holds rank #15,424 on player hours, in the top – of all ranked servers.
What is the population on Server name on in-game server list?
Right now, Server name on in-game server list is offline; the last sighting was 25 days 13 hours ago.
Wipe Schedule
When does Server name on in-game server list schedule its wipes?
There are too few wipes on record for Server name on in-game server list to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 25 days 15 hours ago the current world was created.
Server Overview
What is the location of Server name on in-game server list?
There is no region published for Server name on in-game server list. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 24.64.104.64:28015.
Server name on in-game server list runs which version of Rust?
The version in use at Server name on in-game server list: Rust network protocol 2633 and build 164530, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is Server name on in-game server list up, and how consistent is its uptime?
No response from Server name on in-game server list. It was last seen 25 days 13 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 18 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Server name on in-game server list?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Server name on in-game server list publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Server name on in-game server list show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Server name on in-game server list: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join Server name on in-game server list?
The console route: start Rust, press F1, enter client.connect 24.64.104.64:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp5
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.