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RUST ANALYTICS
LIVE61,086PLY11,661SRV
QUOTE 27.93.35.99:28015 Offline checked 23d ago

Private Server

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,459
no region published
Rank · 7d ago
#13,668
1791 places down
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average291/325+51+21.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average269/325+84+45.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average331/350−71−17.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average264/300+102+63.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average53/250+4+8.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average231/350+68+42.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Private Server?

The name of Private Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on Private Server?

The game generates the procedural map on Private Server.

Population

Where does Private Server sit in the rankings?

For the last seven days, Private Server holds rank #15,459 on player hours, in the top – of all ranked servers.

What is the population on Private Server?

Right now, Private Server is offline; the last sighting was 23 days 18 hours ago.

Wipe Cycle

On what cycle does Private Server wipe?

There are too few wipes on record for Private Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 38 days 22 hours.

Server Info

Where can Private Server be found?

For Private Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 27.93.35.99:28015.

Private Server runs which version of Rust?

Rust network protocol 2633 and build 164530 on Windows is what Private Server runs. Joining requires the same protocol on your game, which Steam updates.

Is Private Server up, and how consistent is its uptime?

Offline at this moment: Private Server. Last seen 23 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 20 September 2026.

Server Tags

What is the meaning of the tags on Private Server?

These tags are published by Private Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Private Server?

On Rust Analytics, Private Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to Private Server?

Type client.connect 27.93.35.99:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.