Skip to the page
RUST ANALYTICS
LIVE67,259PLY11,680SRV
QUOTE 3.88.133.229:28015 Offline checked 27d ago

nmg-cycle

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,507
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average340/400+62+22.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average338/400+102+43.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average316/325−70−18.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average292/375+89+43.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average51/250−10−16.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average249/400+30+13.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on nmg-cycle?

No gather rate appears in the name of nmg-cycle. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on nmg-cycle?

The game generates the procedural map on nmg-cycle.

Activity

What is the rank of nmg-cycle?

For the last seven days, nmg-cycle holds rank #15,507 on player hours, in the top – of all ranked servers.

How full is nmg-cycle?

At present, nmg-cycle is offline; the last sighting was 27 days 2 hours ago.

Wipe Frequency

How often does nmg-cycle wipe?

The record holds too few of nmg-cycle's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 27 days 2 hours ago the current world was created.

Server Details

What is the location of nmg-cycle?

For nmg-cycle, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 3.88.133.229:28015.

What Rust version is nmg-cycle running?

Rust network protocol 2633 and build 162589 on Linux is what nmg-cycle runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is nmg-cycle and is it currently online?

nmg-cycle is down. The last time we saw it was 27 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 16 September 2026.

Server Tags

How should you interpret the tags on nmg-cycle?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162589 (Build): It runs build 162589; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which nmg-cycle publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

nmg-cycle appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature nmg-cycle: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join nmg-cycle?

Type client.connect 3.88.133.229:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs162589,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs162589
Build It runs build 162589.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.