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RUST ANALYTICS
LIVE36,021PLY11,450SRV
QUOTE 31.134.187.216:28015 Offline checked 22d ago

nameserver

Players · last
1/ 15
n/a24h
7% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 15
7% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,116
top 61%
Rank · 7d ago
#14,285
169 places up
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average235/250−41−14.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average129/200−14−9.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average219/250+13+6.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average128/200−39−23.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average19/250−17−47.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average112/150−23−16.9%

Quick answers

from the figures on this page

Rules & Settings

How is nameserver configured in terms of rules and settings?

The name of nameserver carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on nameserver?

A procedural map runs on nameserver, created by the game.

Player Count

What is the rank of nameserver?

For the last seven days, nameserver holds rank #14,116 on player hours, in the top 61% of all ranked servers.

How many players does nameserver have?

At present, nameserver is offline; the last sighting was 22 days 14 hours ago.

Wipe Cycle

On what cycle does nameserver wipe?

There are too few wipes on record for nameserver to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 22 days 15 hours.

Server Overview

What is the location of nameserver?

No region is published by nameserver. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 31.134.187.216:28015.

nameserver runs which version of Rust?

Rust network protocol 2633 and build 164530 on Windows is what nameserver runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of nameserver?

Offline at this moment: nameserver. Last seen 22 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.

Tags & Filters

What is the meaning of the tags on nameserver?

Published by nameserver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does nameserver show up in Rust Analytics lists and filters?

These Rust Analytics lists include nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join nameserver?

The console route: start Rust, press F1, enter client.connect 31.134.187.216:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players Slot count: 15.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.