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RUST ANALYTICS
LIVE77,568PLY11,678SRV
QUOTE 31.148.172.180:28015 Offline checked 6d ago

My Build & Edit Server

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,915
top 72%
Rank · 7d ago
#16,709
794 places up
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 107 on average215/999+20+10.2%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average66/999+11+19.8%
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average36/150−11−22.7%
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 30 on average28/100+10+56.3%
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average52/100−2−3.1%
6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 20 on average14/100−8−36.8%

Quick answers

from the figures on this page

Server Rules

How is My Build & Edit Server configured in terms of rules and settings?

The name of My Build & Edit Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

Which map is played on My Build & Edit Server?

My Build & Edit Server uses a procedural map, which the game generates.

Player Count

What is the rank of My Build & Edit Server?

For the last seven days, My Build & Edit Server holds rank #15,915 on player hours, in the top 72% of all ranked servers.

How full is My Build & Edit Server?

At present, My Build & Edit Server is offline; the last sighting was 6 days 23 hours ago. Average players over the last seven days: 0.

Wipe Schedule

When does My Build & Edit Server schedule its wipes?

No rhythm can be told for My Build & Edit Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 37 days 23 hours.

Server Overview

What is the server location for My Build & Edit Server?

There is no region published for My Build & Edit Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 31.148.172.180:28015.

My Build & Edit Server is on which Rust version?

The version in use at My Build & Edit Server: Rust network protocol 2633 and build 163272, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is My Build & Edit Server up, and how consistent is its uptime?

No response from My Build & Edit Server. It was last seen 6 days 23 hours ago. The last 7 full days give 2% uptime, 4 hours on out of 168. 26 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on My Build & Edit Server?

Published by My Build & Edit Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163272 (Build): Game build: 163272; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature My Build & Edit Server?

On Rust Analytics, My Build & Edit Server matches these lists: Modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What steps do I take to join My Build & Edit Server?

The console route: start Rust, press F1, enter client.connect 31.148.172.180:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163272,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163272
Build Game build: 163272.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.