Test [Small & High Density]
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,281 top 60%
- Rank · 7d ago
- #8,531 ▼5750 places down
- Last wipe
- 14d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 113/300 | ▲+66+140.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 137/225 | ▲+56+69.8% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−1.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 18/1000 | ▼−20−52.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 8/1000 | ▼−4−35.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 48/700 | ▼−6−10.7% |
Quick answers
from the figures on this pageMap and Rules
How is Test [Small & High Density] configured in terms of rules and settings?
The name of Test [Small & High Density] carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on Test [Small & High Density]?
Test [Small & High Density] uses a procedural map, which the game generates.
Activity
What is the rank of Test [Small & High Density]?
For the last seven days, Test [Small & High Density] holds rank #14,281 on player hours, in the top 60% of all ranked servers.
How many players does Test [Small & High Density] have?
Right now, Test [Small & High Density] is offline; the last sighting was 13 days 12 hours ago.
Wipe Cycle
On what cycle does Test [Small & High Density] wipe?
There are too few wipes on record for Test [Small & High Density] to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 14 days 4 hours old.
Server Info
Where can Test [Small & High Density] be found?
No region is published by Test [Small & High Density]. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 31.180.138.222:28015.
Test [Small & High Density] is on which Rust version?
The build is Rust network protocol 2633 and build 165217 on Windows, running on Test [Small & High Density]. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Test [Small & High Density]?
Test [Small & High Density] is down. The last time we saw it was 13 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 30 September 2026.
Server Tags
How should you interpret the tags on Test [Small & High Density]?
Published by Test [Small & High Density] for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
Test [Small & High Density] appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Test [Small & High Density] matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
How can I connect to Test [Small & High Density]?
Type client.connect 31.180.138.222:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.